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use CacheKey;
use ;
/// Reference to the content of a font file.
/// Reference to a font.
///
/// This struct encapsulates the data required to access font resources and
/// uniquely identify the font in various caches. Font files can be organized
/// into collections of multiple fonts, so along with a reference to the actual
/// content of the file, we also store a byte offset to the header of the
/// selected font (although most fonts are not collections so this is almost always
/// zero). Note that internal references in the font are stored relative to the
/// base of the file, so the entire file must be kept in memory and it is an error
/// to slice the data at the offset.
///
/// # Getting started
/// As a primer, let's write a function to read a font file, construct a font reference
/// and print the [`Attributes`](super::Attributes) and all of the associated
/// [`LocalizedString`](super::LocalizedString)s (including names, copyright information
/// and other metadata).
///
/// ```
/// fn print_localized_strings(font_path: &str) -> Option<()> {
/// use swash::FontRef;
/// // Read the full font file
/// let font_data = std::fs::read(font_path).ok()?;
/// // Create a font reference for the first font in the file
/// let font = FontRef::from_index(&font_data, 0)?;
/// // Print the font attributes (stretch, weight and style)
/// println!("{}", font.attributes());
/// // Iterate through the localized strings
/// for string in font.localized_strings() {
/// // Print the string identifier and the actual value
/// println!("[{:?}] {}", string.id(), string.to_string());
/// }
/// Some(())
/// }
/// ```
///
/// # Owning your fonts
/// The [`FontRef`] struct is designed to be agnostic with regard to the font management
/// policy of higher level crates and applications, and as such, contains borrowed
/// data and is intended to be used as a transient resource. If you're using this
/// library, you'll likely want to create your own type to represent a font.
/// Regardless of the complexity of your management strategy, the basic pattern remains
/// the same, so we'll build a simple `Font` struct here that can load fonts from a
/// file using a basic `Vec<u8>` as a backing store.
/// ```
/// use swash::{Attributes, CacheKey, Charmap, FontRef};
///
/// pub struct Font {
/// // Full content of the font file
/// data: Vec<u8>,
/// // Offset to the table directory
/// offset: u32,
/// // Cache key
/// key: CacheKey,
/// }
///
/// impl Font {
/// pub fn from_file(path: &str, index: usize) -> Option<Self> {
/// // Read the full font file
/// let data = std::fs::read(path).ok()?;
/// // Create a temporary font reference for the first font in the file.
/// // This will do some basic validation, compute the necessary offset
/// // and generate a fresh cache key for us.
/// let font = FontRef::from_index(&data, index)?;
/// let (offset, key) = (font.offset, font.key);
/// // Return our struct with the original file data and copies of the
/// // offset and key from the font reference
/// Some(Self { data, offset, key })
/// }
///
/// // As a convenience, you may want to forward some methods.
/// pub fn attributes(&self) -> Attributes {
/// self.as_ref().attributes()
/// }
///
/// pub fn charmap(&self) -> Charmap {
/// self.as_ref().charmap()
/// }
///
/// // Create the transient font reference for accessing this crate's
/// // functionality.
/// pub fn as_ref(&self) -> FontRef {
/// // Note that you'll want to initialize the struct directly here as
/// // using any of the FontRef constructors will generate a new key which,
/// // while completely safe, will nullify the performance optimizations of
/// // the caching mechanisms used in this crate.
/// FontRef {
/// data: &self.data,
/// offset: self.offset,
/// key: self.key
/// }
/// }
/// }
/// ```
/// In the example above, it's trivial to replace the `Vec<u8>` with an
/// `Rc<Vec<u8>>` for a reference counted version or an `Arc<Vec<u8>>` for fonts
/// that are shareable across threads. You may also consider memory mapping
/// your font data, particularly for larger fonts (hello Apple Color Emoji!).
///
/// Iterator over a collection of fonts.