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// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
/*!
This library is designed to represent SVG data as a tree structure.
Here is simple overview of such structure:
- [`Document`](struct.Document.html)
- root [`Node`](struct.Node.html)
- user defined [`Node`](struct.Node.html)
- [`TagName`](type.TagName.html)
- [`Attributes`](struct.Attributes.html)
- unique id
- user defined [`Node`](struct.Node.html)
- ...
The [`Document`](struct.Document.html) itself is just a container of `Node`s.
You can create new `Node`s only through the `Document`. Parsing and generating of the SVG data also
done through it.
The [`Node`](struct.Node.html) represents any kind of an XML node.
It can be an element, a comment, a text, etc. There are no different structs for each type.
The [`TagName`](type.TagName.html) represents a tag name of the element node. It's an enum of
[`ElementId`](enum.ElementId.html) and `String` types. The `ElementId` contains all possible
SVG element names and `String` used for non-SVG elements. Such separation used for
performance reasons.
The [`Attributes`](struct.Attributes.html) container wraps a `Vec` of
[`Attribute`](struct.Attribute.html)'s.
At last, the `id` attribute is stored as a separate value and not as part of the `Attributes`.
See modules and structs documentation for details.
DOM structure itself based on: https://github.com/SimonSapin/rust-forest/tree/master/rctree
*/
extern crate svgparser;
extern crate simplecss;
extern crate float_cmp;
pub use *;
pub use *;
pub use Error;
pub use *;
pub use *;
pub use *;
pub use *;
pub use AttributeId;
pub use ElementId;
pub use ErrorPos;
pub use ValueId;
// TODO: #[cfg(test)]