use super::*;
impl App {
pub fn next(&mut self) {
let count = self.get_visible_items().len();
if count > 0 {
self.selected_index = (self.selected_index + 1) % count;
self.list_state.select(Some(self.selected_index));
self.update_mode_from_selection();
}
}
pub fn previous(&mut self) {
let count = self.get_visible_items().len();
if count > 0 {
if self.selected_index == 0 {
self.selected_index = count - 1;
} else {
self.selected_index -= 1;
}
self.list_state.select(Some(self.selected_index));
self.update_mode_from_selection();
}
}
pub fn select(&mut self, index: usize) {
let count = self.get_visible_items().len();
if count > 0 && index < count {
let changed = self.selected_index != index;
self.selected_index = index;
self.list_state.select(Some(self.selected_index));
if changed {
self.update_mode_from_selection();
}
}
}
pub(super) fn update_mode_from_selection(&mut self) {
let items = self.get_visible_items();
if let Some(ConfigItem::Server(server)) = items.get(self.selected_index) {
self.connection_mode = server.default_mode;
}
self.probe_state = ProbeState::Idle;
self.probe_rx = None;
}
pub fn selected_server(&mut self) -> Option<ResolvedServer> {
let items = self.get_visible_items();
if let Some(ConfigItem::Server(s)) = items.get(self.selected_index) {
Some(*s.clone())
} else {
None
}
}
}