use std::ffi::{CStr, CString};
use std::os::raw::c_char;
use std::os::raw::c_int;
use std::os::raw::c_void;
use std::ptr;
use std::str;
extern {
fn ConfGet(key: *const c_char, res: *mut *const c_char) -> i8;
fn ConfGetChildValue(conf: *const c_void, key: *const c_char, vptr: *mut *const c_char) -> i8;
fn ConfGetChildValueBool(conf: *const c_void, key: *const c_char, vptr: *mut c_int) -> i8;
fn ConfNodeLookupChild(node: *const c_void, name: *const c_char) -> *const c_void;
}
pub fn conf_get(key: &str) -> Option<&str> {
let mut vptr: *const c_char = ptr::null_mut();
unsafe {
let s = CString::new(key).unwrap();
if ConfGet(s.as_ptr(), &mut vptr) != 1 {
SCLogDebug!("Failed to find value for key {}", key);
return None;
}
}
if vptr == ptr::null() {
return None;
}
let value = str::from_utf8(unsafe { CStr::from_ptr(vptr).to_bytes() }).unwrap();
return Some(value);
}
pub fn conf_get_bool(key: &str) -> bool {
match conf_get(key) {
Some(val) => match val {
"1" | "yes" | "true" | "on" => {
return true;
}
_ => {}
},
None => {}
}
return false;
}
pub struct ConfNode {
pub conf: *const c_void,
}
impl ConfNode {
pub fn wrap(conf: *const c_void) -> Self {
return Self { conf: conf };
}
pub fn get_child_value(&self, key: &str) -> Option<&str> {
let mut vptr: *const c_char = ptr::null_mut();
unsafe {
let s = CString::new(key).unwrap();
if ConfGetChildValue(self.conf, s.as_ptr(), &mut vptr) != 1 {
return None;
}
}
if vptr == ptr::null() {
return None;
}
let value = str::from_utf8(unsafe { CStr::from_ptr(vptr).to_bytes() }).unwrap();
return Some(value);
}
pub fn get_child_bool(&self, key: &str) -> bool {
let mut vptr: c_int = 0;
unsafe {
let s = CString::new(key).unwrap();
if ConfGetChildValueBool(self.conf, s.as_ptr(), &mut vptr) != 1 {
return false;
}
}
if vptr == 1 {
return true;
}
return false;
}
pub fn get_child(&self, name: &str) -> Option<ConfNode> {
unsafe {
let name = CString::new(name).unwrap();
let child = ConfNodeLookupChild(self.conf, name.as_ptr());
if child != std::ptr::null() {
Some(ConfNode { conf: child })
} else {
None
}
}
}
}