crate::ix!();
enhanced_enum![
ConditionerParam {
Bass,
Treble,
Width,
Balance,
Threshold,
AttackRate,
ReleaseRate,
Gain,
ReturnLevel,
}
];
rt![ConditionerParam];
impl Param for ConditionerParam {
fn control_group(&self) -> ControlGroup { ControlGroup::Fx }
fn control_type(&self) -> ControlType {
match self {
ConditionerParam::Bass => ControlType::DecibelExtraNarrow,
ConditionerParam::Treble => ControlType::DecibelExtraNarrow,
ConditionerParam::Width => ControlType::PercentBidirectional,
ConditionerParam::Balance => ControlType::PercentBidirectional,
ConditionerParam::Threshold => ControlType::DecibelAttenuation,
ConditionerParam::AttackRate => ControlType::PercentBidirectional,
ConditionerParam::ReleaseRate => ControlType::PercentBidirectional,
ConditionerParam::Gain => ControlType::DecibelAttenuation,
ConditionerParam::ReturnLevel => ControlType::Percent,
}
}
fn default_value(&self) -> PData {
match self {
ConditionerParam::Bass => PData::Float(0.0),
ConditionerParam::Treble => PData::Float(0.0),
ConditionerParam::Width => PData::Float(0.0),
ConditionerParam::Balance => PData::Float(0.0),
ConditionerParam::Threshold => PData::Float(0.0),
ConditionerParam::AttackRate => PData::Float(0.0),
ConditionerParam::ReleaseRate => PData::Float(0.0),
ConditionerParam::Gain => PData::Float(0.0),
ConditionerParam::ReturnLevel => PData::Float(0.5),
}
}
fn modulateable(&self) -> bool {
true
}
fn min_value(&self) -> PData {
match self {
ConditionerParam::Bass => PData::Float(-12.0),
ConditionerParam::Treble => PData::Float(-12.0),
ConditionerParam::Width => PData::Float(-1.0),
ConditionerParam::Balance => PData::Float(-1.0),
ConditionerParam::Threshold => PData::Float(-48.0),
ConditionerParam::AttackRate => PData::Float(-1.0),
ConditionerParam::ReleaseRate => PData::Float(-1.0),
ConditionerParam::Gain => PData::Float(-48.0),
ConditionerParam::ReturnLevel => PData::Float(0.0),
}
}
fn max_value(&self) -> PData {
match self {
ConditionerParam::Bass => PData::Float(12.0),
ConditionerParam::Treble => PData::Float(12.0),
ConditionerParam::Width => PData::Float(1.0),
ConditionerParam::Balance => PData::Float(1.0),
ConditionerParam::Threshold => PData::Float(0.0),
ConditionerParam::AttackRate => PData::Float(1.0),
ConditionerParam::ReleaseRate => PData::Float(1.0),
ConditionerParam::Gain => PData::Float(0.0),
ConditionerParam::ReturnLevel => PData::Float(1.0),
}
}
fn value_type(&self) -> ValType {
match self {
ConditionerParam::Bass => ValType::VtFloat,
ConditionerParam::Treble => ValType::VtFloat,
ConditionerParam::Width => ValType::VtFloat,
ConditionerParam::Balance => ValType::VtFloat,
ConditionerParam::Threshold => ValType::VtFloat,
ConditionerParam::AttackRate => ValType::VtFloat,
ConditionerParam::ReleaseRate => ValType::VtFloat,
ConditionerParam::Gain => ValType::VtFloat,
ConditionerParam::ReturnLevel => ValType::VtFloat,
}
}
fn moverate(&self) -> f32 {
match self {
ConditionerParam::Bass => 1.0,
ConditionerParam::Treble => 1.0,
ConditionerParam::Width => 1.0,
ConditionerParam::Balance => 1.0,
ConditionerParam::Threshold => 1.0,
ConditionerParam::AttackRate => 1.0,
ConditionerParam::ReleaseRate => 1.0,
ConditionerParam::Gain => 1.0,
ConditionerParam::ReturnLevel => 1.0,
}
}
}
impl ConditionerParam {
#[inline] pub fn new_runtime() -> ConditionerParamArrayRT {
ConditionerParamArrayRT::new_with(|x| match x {
ConditionerParam::Bass => ConditionerParamRT::new(ConditionerParam::Bass ),
ConditionerParam::Treble => ConditionerParamRT::new(ConditionerParam::Treble ),
ConditionerParam::Width => ConditionerParamRT::new(ConditionerParam::Width ),
ConditionerParam::Balance => ConditionerParamRT::new(ConditionerParam::Balance ),
ConditionerParam::Threshold => ConditionerParamRT::new(ConditionerParam::Threshold ),
ConditionerParam::AttackRate => ConditionerParamRT::new(ConditionerParam::AttackRate ),
ConditionerParam::ReleaseRate => ConditionerParamRT::new(ConditionerParam::ReleaseRate ),
ConditionerParam::Gain => ConditionerParamRT::new(ConditionerParam::Gain ),
ConditionerParam::ReturnLevel => ConditionerParamRT::new(ConditionerParam::ReturnLevel ),
})
}
}