crate::ix!();
enhanced_enum![
CharacterMode {
Warm,
Neutral,
Bright,
}
];
enhanced_enum![
SceneMode {
Single,
KeySplit,
Dual,
ChannelSplit,
}
];
enhanced_enum![
PolyMode {
Poly,
Mono,
MonoSingleTriggerEG,
MonoFingeredPortamento,
MonoSingleTriggerFingeredPortamento
LatchMonophonic,
}
];