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/*!
| Stereo processing is a technique used in audio
| processing that involves processing two audio
| signals simultaneously - one for the left
| channel and one for the right channel. This is
| in contrast to mono processing, where only
| a single audio signal is processed.
|
| Stereo processing is often used in situations
| where it's important to maintain the stereo
| image of the original signal. For example,
| when applying a filter to an audio signal, you
| might want to apply the same filter to both
| the left and right channels to maintain the
| relative balance between them.
|
| To perform stereo processing, the audio
| signals for the left and right channels are
| processed separately, but typically using the
| same processing algorithm. The processed
| signals are then combined into a single stereo
| signal before being output. This can be done
| using a variety of techniques, such as panning
| the processed left and right signals to their
| respective channels, or summing the left and
| right signals together.
|
| In the context of the code you provided, the
| `process_block_stereo` function processes two
| audio signals simultaneously, one for the left
| channel and one for the right channel. The
| processed signals are then optionally output
| as a stereo signal, which is represented by
| the `out` argument. If `out` is `Some`, the
| processed signals are written to the memory
| locations pointed to by the two pointers
| contained in the `out` tuple. Otherwise, the
| processed signals are written to the memory
| locations pointed to by `data_l` and `data_r`,
| representing the left and right channels
| respectively.
*/
crateix!;
/// A trait implementation that provides a method
/// for processing stereo audio data in blocks.
///