use crate::Error;
use crate::GLApi;
use super::device::{Adapter, Device, NativeDevice};
use super::ffi::ANativeWindow;
use super::surface::NativeWidget;
use euclid::default::Size2D;
use std::os::raw::c_void;
#[cfg(feature = "sm-winit")]
use winit::Window;
#[derive(Clone)]
pub struct Connection;
#[derive(Clone)]
pub struct NativeConnection;
impl Connection {
#[inline]
pub fn new() -> Result<Connection, Error> {
Ok(Connection)
}
#[inline]
pub unsafe fn from_native_connection(_: NativeConnection) -> Result<Connection, Error> {
Connection::new()
}
#[inline]
pub fn native_connection(&self) -> NativeConnection {
NativeConnection
}
#[inline]
pub fn gl_api(&self) -> GLApi {
GLApi::GLES
}
#[inline]
pub fn create_adapter(&self) -> Result<Adapter, Error> {
self.create_hardware_adapter()
}
#[inline]
pub fn create_hardware_adapter(&self) -> Result<Adapter, Error> {
Ok(Adapter)
}
#[inline]
pub fn create_low_power_adapter(&self) -> Result<Adapter, Error> {
Ok(Adapter)
}
#[inline]
pub fn create_software_adapter(&self) -> Result<Adapter, Error> {
Ok(Adapter)
}
#[inline]
pub fn create_device(&self, _: &Adapter) -> Result<Device, Error> {
Device::new()
}
#[inline]
pub unsafe fn create_device_from_native_device(&self, native_device: NativeDevice)
-> Result<Device, Error> {
Ok(Device { egl_display: native_device.0, display_is_owned: false })
}
#[cfg(feature = "sm-winit")]
#[inline]
pub fn from_winit_window(_: &Window) -> Result<Connection, Error> {
Err(Error::UnsupportedOnThisPlatform)
}
#[cfg(feature = "sm-winit")]
#[inline]
pub fn create_native_widget_from_winit_window(&self, _: &Window)
-> Result<NativeWidget, Error> {
Err(Error::UnsupportedOnThisPlatform)
}
pub unsafe fn create_native_widget_from_ptr(&self, raw: *mut c_void, _size: Size2D<i32>) -> NativeWidget {
NativeWidget {
native_window: raw as *mut ANativeWindow,
}
}
#[cfg(feature = "sm-raw-window-handle")]
#[inline]
pub fn create_native_widget_from_rwh(&self, raw_handle: raw_window_handle::RawWindowHandle)
-> Result<NativeWidget, Error> {
use raw_window_handle::RawWindowHandle::Android;
match raw_handle {
Android(handle) => Ok(NativeWidget {
native_window: handle.a_native_window as *mut _,
}),
_ => Err(Error::IncompatibleNativeWidget),
}
}
}
impl NativeConnection {
#[inline]
pub fn current() -> Result<NativeConnection, Error> {
Ok(NativeConnection)
}
}