use super::surface::Surface;
use crate::base::egl::surface::ExternalEGLSurfaces;
use crate::context::ContextID;
use crate::egl;
use crate::egl::types::{EGLContext, EGLSurface};
use crate::surface::Framebuffer;
use crate::Gl;
use std::thread;
pub use crate::base::egl::context::{ContextDescriptor, NativeContext};
pub struct Context {
pub(crate) egl_context: EGLContext,
pub(crate) id: ContextID,
pub(crate) pbuffer: EGLSurface,
pub(crate) gl: Gl,
pub(crate) framebuffer: Framebuffer<Surface, ExternalEGLSurfaces>,
pub(crate) context_is_owned: bool,
}
impl Drop for Context {
#[inline]
fn drop(&mut self) {
if self.egl_context != egl::NO_CONTEXT && !thread::panicking() {
panic!("Contexts must be destroyed explicitly with `destroy_context`!")
}
}
}