#![allow(long_running_const_eval)]
#[cfg(feature = "bench_compile_time")]
fn main() {
{
use sure::SetU8;
use sure::set_u8::Range;
let a: SetU8![Range![0..=127]] = SetU8::new(1).unwrap();
let b: SetU8![Range![0..=127]] = SetU8::new(1).unwrap();
let c: SetU8![Range![0..=254]] = (a + b).normalize();
assert_eq!(c.inner(), 2);
let x: SetU8![Range![0..=255]] = SetU8::new(1).unwrap();
let y: SetU8![Range![1..=255]] = SetU8::new(1).unwrap();
let z: SetU8![Range![0..=255]] = (x / y).normalize();
assert_eq!(z.inner(), 1);
}
{
use sure::SetI32;
use sure::set_i32::Range;
let a: SetI32![Range![0..=50]] = SetI32::new(1).unwrap();
let b: SetI32![Range![0..=50]] = SetI32::new(1).unwrap();
let c: SetI32![Range![0..=100]] = (a + b).normalize();
assert_eq!(c.inner(), 2);
let x: SetI32![Range![0..=50]] = SetI32::new(1).unwrap();
let y: SetI32![Range![0..=50]] = SetI32::new(1).unwrap();
let z = (x * y).normalize();
assert_eq!(z.inner(), 1);
}
println!("bench done!");
}
#[cfg(not(feature = "bench_compile_time"))]
fn main() {
println!("bench skipped!")
}