[badges.maintenance]
status = "actively-developed"
[dependencies.arc-swap]
version = "1.7"
[dependencies.crossbeam-channel]
version = "0.5"
[dependencies.parking_lot]
version = "0.12"
[dependencies.rand]
default-features = false
features = ["small_rng", "thread_rng"]
version = "0.9"
[dependencies.rustc-hash]
version = "2.1"
[dependencies.thiserror]
version = "2.0"
[lib]
name = "superqueue"
path = "src/lib.rs"
[package]
authors = ["alexdesander"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["concurrency", "data-structures", "game-engines"]
description = "A tiny, lock-light, type-routed message bus providing event streams and latest-value topics (snapshots) for fast state and event dispatch."
documentation = "https://docs.rs/superqueue"
edition = "2024"
keywords = ["message-bus", "pubsub", "events", "actors", "game-dev"]
license = "MIT"
name = "superqueue"
readme = "README.md"
repository = "https://github.com/alexdesander/superqueue"
version = "0.1.0"
[package.metadata.docs.rs]
all-features = true