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//! Chunk loading placeholders.
//!
//! The crate already needs a place to store future loading state, so this module
//! exposes a minimal resource that can grow with the loader implementation.
use *;
/// Resource reserved for future chunk loading orchestration.
///
/// # Examples
/// ```
/// use bevy::prelude::*;
/// use suon_chunk::loader::ChunkLoader;
///
/// let mut world = World::new();
/// world.init_resource::<ChunkLoader>();
///
/// assert!(world.contains_resource::<ChunkLoader>());
/// ```