sugarloaf 0.4.5

Sugarloaf is Rio rendering engine, designed to be multiplatform. It is based on WebGPU, Rust library for Desktops and WebAssembly for Web (JavaScript). This project is created and maintained for Rio terminal purposes but feel free to use it.
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pub mod core;
// `filters` is the librashader integration — wgpu-only by upstream
// design (`librashader-runtime-wgpu`). Gated together with the rest
// of the wgpu code so the dep tree drops cleanly on Linux/macOS
// builds that don't enable the `wgpu` feature.
#[cfg(feature = "wgpu")]
pub mod filters;