sugarloaf 0.3.1

Sugarloaf is Rio rendering engine, designed to be multiplatform. It is based on WebGPU, Rust library for Desktops and WebAssembly for Web (JavaScript). This project is created and maintained for Rio terminal purposes but feel free to use it.
Documentation
// font_introspector was retired from https://github.com/dfrg/swash
// which is licensed under MIT license

//! Collections of colors for layered outlines.

use super::internal::*;
use super::{
    string::{LocalizedString, StringId},
    FontRef,
};

const CPAL: RawTag = raw_tag(b"CPAL");

/// Iterator over a collection of color palettes.
#[derive(Copy, Clone)]
pub struct ColorPalettes<'a> {
    font: FontRef<'a>,
    data: Bytes<'a>,
    len: usize,
    pos: usize,
}

impl<'a> ColorPalettes<'a> {
    pub(crate) fn new(font: FontRef<'a>, data: &'a [u8]) -> Self {
        let data = Bytes::new(data);
        let len = data.read_or_default::<u16>(4) as usize;
        Self {
            font,
            data,
            len,
            pos: 0,
        }
    }

    pub(crate) fn from_font(font: &FontRef<'a>) -> Self {
        let data = font.table_data(CPAL).unwrap_or(&[]);
        Self::new(*font, data)
    }

    // Unused when render feature is disabled.
    #[allow(dead_code)]
    pub(crate) fn from_font_and_offset(font: &FontRef<'a>, offset: u32) -> Self {
        let data = font.data.get(offset as usize..).unwrap_or(&[]);
        Self::new(*font, data)
    }

    fn get(&self, index: usize) -> Option<ColorPalette<'a>> {
        if index >= self.len {
            return None;
        }
        let b = &self.data;
        let version = b.read::<u16>(0)?;
        let num_entries = b.read::<u16>(2)?;
        let offset = b.read::<u32>(8)? as usize;
        let first = b.read::<u16>(12 + index * 2)? as usize;
        let offset = offset + first * 4;
        Some(ColorPalette {
            font: self.font,
            data: *b,
            version,
            index,
            num_entries,
            offset,
        })
    }
}

impl_iter!(ColorPalettes, ColorPalette);

/// Collection of colors.
#[derive(Copy, Clone)]
pub struct ColorPalette<'a> {
    font: FontRef<'a>,
    data: Bytes<'a>,
    version: u16,
    index: usize,
    num_entries: u16,
    offset: usize,
}

impl<'a> ColorPalette<'a> {
    /// Returns the index of the palette.
    pub fn index(&self) -> u16 {
        self.index as u16
    }

    /// Returns the name identifier for the palette, if available.
    pub fn name_id(&self) -> Option<StringId> {
        if self.version == 0 {
            return None;
        }
        let d = &self.data;
        let num_palettes = d.read::<u16>(4)? as usize;
        let base = 16 + num_palettes * 2;
        let labels_offset = d.read::<u32>(base)? as usize;
        if labels_offset == 0 {
            return None;
        }
        Some(StringId::Other(
            d.read::<u16>(labels_offset + self.index * 2)?,
        ))
    }

    /// Returns the name for the palette, optionally for a particular
    /// language.
    pub fn name(&self, language: Option<&str>) -> Option<LocalizedString<'a>> {
        self.name_id()
            .and_then(|id| self.font.localized_strings().find_by_id(id, language))
    }

    /// Returns the theme usability of the palette, if available.
    pub fn usability(&self) -> Option<Usability> {
        let flags = self.flags()?;
        Some(match flags & 0b11 {
            0b01 => Usability::Light,
            0b10 => Usability::Dark,
            0b11 => Usability::Both,
            _ => return None,
        })
    }

    /// Returns the number of color entries in the palette.
    pub fn len(&self) -> u16 {
        self.num_entries
    }

    /// Returns whether this palette is empty.
    pub fn is_empty(&self) -> bool {
        self.num_entries == 0
    }

    /// Returns the color for the specified entry in RGBA order.
    pub fn get(&self, index: u16) -> [u8; 4] {
        if index >= self.num_entries {
            return [0; 4];
        }
        let offset = self.offset + index as usize * 4;
        let d = &self.data;
        let b = d.read_or_default::<u8>(offset);
        let g = d.read_or_default::<u8>(offset + 1);
        let r = d.read_or_default::<u8>(offset + 2);
        let a = d.read_or_default::<u8>(offset + 3);
        [r, g, b, a]
    }

    fn flags(&self) -> Option<u32> {
        if self.version == 0 {
            return None;
        }
        let d = &self.data;
        let num_palettes = d.read::<u16>(4)? as usize;
        let base = 12 + num_palettes * 2;
        let types_offset = d.read::<u32>(base)? as usize;
        if types_offset == 0 {
            return None;
        }
        d.read::<u32>(types_offset + self.index * 4)
    }
}

/// Theme of a palette with respect to background color.
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub enum Usability {
    /// Usable with light backgrounds.
    Light,
    /// Usable with dark backgrounds.
    Dark,
    /// Usable with both light and dark backgrounds.
    Both,
}