use crate::components::core::{orthographic_projection, uniforms::Uniforms};
use crate::context::Context;
use bytemuck::{Pod, Zeroable};
use std::mem;
#[derive(Clone, Copy, Debug, Pod, Zeroable, PartialEq)]
#[repr(C)]
pub struct ComposedQuad {
pub color: [f32; 4],
pub quad: Quad,
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Background {
Color([f32; 4]),
}
const INITIAL_QUANTITY: usize = 2;
#[derive(Clone, Copy, Debug, Pod, Zeroable, PartialEq)]
#[repr(C)]
pub struct Quad {
pub position: [f32; 2],
pub size: [f32; 2],
pub border_color: [f32; 4],
pub border_radius: [f32; 4],
pub border_width: f32,
pub shadow_color: [f32; 4],
pub shadow_offset: [f32; 2],
pub shadow_blur_radius: f32,
}
#[derive(Debug)]
pub struct QuadBrush {
pipeline: wgpu::RenderPipeline,
current_transform: [f32; 16],
constants: wgpu::BindGroup,
transform: wgpu::Buffer,
instances: wgpu::Buffer,
supported_quantity: usize,
}
impl QuadBrush {
pub fn new(context: &Context) -> QuadBrush {
let supported_quantity = INITIAL_QUANTITY;
let instances = context.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("sugarloaf::quad Instances Buffer"),
size: mem::size_of::<ComposedQuad>() as u64 * supported_quantity as u64,
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let constant_layout =
context
.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some("sugarloaf::quad uniforms layout"),
entries: &[wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStages::VERTEX,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: wgpu::BufferSize::new(
mem::size_of::<Uniforms>() as wgpu::BufferAddress,
),
},
count: None,
}],
});
let transform = context.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("sugarloaf::quad uniforms buffer"),
size: mem::size_of::<Uniforms>() as wgpu::BufferAddress,
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let constants = context
.device
.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("sugarloaf::quad uniforms bind group"),
layout: &constant_layout,
entries: &[wgpu::BindGroupEntry {
binding: 0,
resource: transform.as_entire_binding(),
}],
});
let layout =
context
.device
.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("sugarloaf::quad pipeline"),
push_constant_ranges: &[],
bind_group_layouts: &[&constant_layout],
});
let shader = context
.device
.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("sugarloaf::quad shader"),
source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(concat!(
include_str!("./quad.wgsl"),
"\n",
include_str!("./vertex.wgsl"),
"\n",
include_str!("./composed_quad.wgsl"),
))),
});
let pipeline =
context
.device
.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
cache: None,
label: Some("sugarloaf::quad render pipeline"),
layout: Some(&layout),
vertex: wgpu::VertexState {
compilation_options: wgpu::PipelineCompilationOptions::default(),
module: &shader,
entry_point: Some("composed_quad_vs_main"),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<ComposedQuad>() as u64,
step_mode: wgpu::VertexStepMode::Instance,
attributes: &wgpu::vertex_attr_array!(
0 => Float32x4,
1 => Float32x2,
2 => Float32x2,
3 => Float32x4,
4 => Float32x4,
5 => Float32,
6 => Float32x4,
7 => Float32x2,
8 => Float32,
),
}],
},
fragment: Some(wgpu::FragmentState {
compilation_options: wgpu::PipelineCompilationOptions::default(),
module: &shader,
entry_point: Some("composed_quad_fs_main"),
targets: &[Some(wgpu::ColorTargetState {
format: context.format,
blend: Some(wgpu::BlendState {
color: wgpu::BlendComponent {
src_factor: wgpu::BlendFactor::SrcAlpha,
dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
operation: wgpu::BlendOperation::Add,
},
alpha: wgpu::BlendComponent {
src_factor: wgpu::BlendFactor::One,
dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
operation: wgpu::BlendOperation::Add,
},
}),
write_mask: wgpu::ColorWrites::ALL,
})],
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
front_face: wgpu::FrontFace::Cw,
..Default::default()
},
depth_stencil: None,
multisample: wgpu::MultisampleState {
count: 1,
mask: !0,
alpha_to_coverage_enabled: false,
},
multiview: None,
});
Self {
supported_quantity,
instances,
constants,
transform,
pipeline,
current_transform: [0.0; 16],
}
}
pub fn resize(&mut self, ctx: &mut Context) {
let transform: [f32; 16] =
orthographic_projection(ctx.size.width, ctx.size.height);
let scale = ctx.scale;
let queue = &mut ctx.queue;
if transform != self.current_transform {
let uniforms = Uniforms::new(transform, scale);
queue.write_buffer(&self.transform, 0, bytemuck::bytes_of(&uniforms));
self.current_transform = transform;
}
}
pub fn render<'a>(
&'a mut self,
context: &mut Context,
state: &crate::sugarloaf::state::SugarState,
render_pass: &mut wgpu::RenderPass<'a>,
) {
let instances = &state.compositors.elementary.quads;
let total = instances.len();
if total == 0 {
return;
}
if total > self.supported_quantity {
self.instances.destroy();
self.supported_quantity = total;
self.instances = context.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("sugarloaf::quad instances"),
size: mem::size_of::<ComposedQuad>() as u64
* self.supported_quantity as u64,
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});
}
let instance_bytes = bytemuck::cast_slice(instances);
context
.queue
.write_buffer(&self.instances, 0, instance_bytes);
render_pass.set_pipeline(&self.pipeline);
render_pass.set_bind_group(0, &self.constants, &[]);
render_pass.set_vertex_buffer(0, self.instances.slice(..));
render_pass.draw(0..6, 0..total as u32);
}
}