use ordered_float::OrderedFloat;
use std::hash::{Hash, Hasher};
pub type Color = [f32; 4];
#[derive(Debug, Clone, Copy)]
pub struct Extra {
pub color: Color,
pub z: f32,
}
impl Hash for Extra {
#[inline]
fn hash<H: Hasher>(&self, state: &mut H) {
[
OrderedFloat::from(self.color[0]),
OrderedFloat::from(self.color[1]),
OrderedFloat::from(self.color[2]),
OrderedFloat::from(self.color[3]),
OrderedFloat::from(self.z),
]
.hash(state)
}
}
impl PartialEq for Extra {
#[inline]
fn eq(&self, other: &Self) -> bool {
self.color == other.color && self.z == other.z
}
}
impl Default for Extra {
#[inline]
fn default() -> Self {
Self {
color: [0.0, 0.0, 0.0, 1.0],
z: 0.0,
}
}
}