#[derive(Debug)]
pub struct Context {
pub device: wgpu::Device,
pub surface: wgpu::Surface,
pub queue: wgpu::Queue,
pub format: wgpu::TextureFormat,
pub size: winit::dpi::PhysicalSize<u32>,
pub scale: f32,
pub adapter_info: wgpu::AdapterInfo,
}
impl Context {
pub async fn new(
winit_window: &winit::window::Window,
power_preference: wgpu::PowerPreference,
) -> Context {
#[cfg(target_arch = "wasm32")]
let default_backend = wgpu::Backends::BROWSER_WEBGPU | wgpu::Backends::GL;
#[cfg(not(target_arch = "wasm32"))]
let default_backend = wgpu::Backends::all();
let backend = wgpu::util::backend_bits_from_env().unwrap_or(default_backend);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: backend,
..Default::default()
});
log::info!("selected instance: {instance:?}");
#[cfg(not(target_arch = "wasm32"))]
{
log::info!("Available adapters:");
for a in instance.enumerate_adapters(wgpu::Backends::all()) {
log::info!(" {:?}", a.get_info())
}
}
log::info!("initializing the surface");
let size = winit_window.inner_size();
let scale = winit_window.scale_factor();
let surface = unsafe { instance.create_surface(&winit_window).unwrap() };
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference,
compatible_surface: Some(&surface),
force_fallback_adapter: false,
})
.await
.expect("Request adapter");
log::info!("Selected adapter: {:?}", adapter.get_info());
let caps = surface.get_capabilities(&adapter);
#[cfg(windows)]
let unsupported_formats = [
wgpu::TextureFormat::Rgba8Snorm,
wgpu::TextureFormat::Rgba16Float,
];
#[cfg(not(windows))]
let unsupported_formats = [wgpu::TextureFormat::Rgba8Snorm];
let filtered_formats: Vec<wgpu::TextureFormat> = caps
.formats
.iter()
.copied()
.filter(|&x| {
!wgpu::TextureFormat::is_srgb(&x) && !unsupported_formats.contains(&x)
})
.collect();
let mut format: wgpu::TextureFormat = caps.formats.first().unwrap().to_owned();
if !filtered_formats.is_empty() {
format = filtered_formats.first().unwrap().to_owned();
}
log::info!(
"Sugarloaf selected format: {format:?} from {:?}",
caps.formats
);
let (device, queue) = (async {
{
if let Ok(result) = adapter
.request_device(&wgpu::DeviceDescriptor::default(), None)
.await
{
result
} else {
adapter
.request_device(
&wgpu::DeviceDescriptor {
label: None,
features: wgpu::Features::empty(),
limits: wgpu::Limits::downlevel_webgl2_defaults(),
},
None,
)
.await
.expect("Request device")
}
}
})
.await;
surface.configure(
&device,
&wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format,
width: size.width,
height: size.height,
view_formats: vec![],
alpha_mode: wgpu::CompositeAlphaMode::Auto,
present_mode: wgpu::PresentMode::AutoVsync,
},
);
Context {
device,
queue,
surface,
format,
size,
scale: scale as f32,
adapter_info: adapter.get_info(),
}
}
pub fn resize(&mut self, width: u32, height: u32) {
self.size.width = width;
self.size.height = height;
self.surface.configure(
&self.device,
&wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: self.format,
width,
height,
view_formats: vec![],
alpha_mode: wgpu::CompositeAlphaMode::Auto,
present_mode: wgpu::PresentMode::AutoVsync,
},
);
}
}