#[derive(Debug)]
pub struct Context {
pub device: wgpu::Device,
pub surface: wgpu::Surface,
pub queue: wgpu::Queue,
pub staging_belt: wgpu::util::StagingBelt,
pub format: wgpu::TextureFormat,
pub size: winit::dpi::PhysicalSize<u32>,
pub scale: f32
}
impl Context {
pub async fn new(
winit_window: &winit::window::Window,
power_preference: wgpu::PowerPreference,
) -> Context {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: wgpu::Backends::all(),
..Default::default()
});
let size = winit_window.inner_size();
let scale = winit_window.scale_factor();
let surface: wgpu::Surface =
unsafe { instance.create_surface(&winit_window).unwrap() };
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference,
compatible_surface: Some(&surface),
force_fallback_adapter: false,
})
.await
.expect("Request adapter");
let caps = surface.get_capabilities(&adapter);
let formats = caps.formats;
let format = *formats.last().expect("No supported formats for surface");
let (device, queue) = (async {
adapter
.request_device(&wgpu::DeviceDescriptor::default(), None)
.await
.expect("Request device")
})
.await;
let staging_belt = wgpu::util::StagingBelt::new(5 * 1024);
surface.configure(
&device,
&wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format,
width: size.width,
height: size.height,
view_formats: vec![],
alpha_mode: wgpu::CompositeAlphaMode::Auto,
present_mode: wgpu::PresentMode::AutoVsync,
},
);
Context {
device,
queue,
surface,
staging_belt,
format,
size,
scale: scale as f32,
}
}
pub fn update_size(&mut self, size: winit::dpi::PhysicalSize<u32>) {
self.surface.configure(
&self.device,
&wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: self.format,
width: size.width,
height: size.height,
view_formats: vec![],
alpha_mode: wgpu::CompositeAlphaMode::Auto,
present_mode: wgpu::PresentMode::AutoVsync,
},
);
}
}