subtr-actor 0.11.0

Rocket League replay transformer
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
pub(crate) use super::graph::*;
use crate::stats::calculators::{
    AerialGoalCalculator, AirDribbleGoalCalculator, BackboardBounceState, BackboardCalculator,
    BallCarryCalculator, BallFrameState, BoostCalculator, BumpCalculator, CeilingShotCalculator,
    CenterCalculator, ContinuousBallControlState, CounterAttackGoalCalculator, DemoCalculator,
    DodgeResetCalculator, DoubleTapCalculator, DoubleTapGoalCalculator, EmptyNetGoalCalculator,
    FiftyFiftyCalculator, FiftyFiftyState, FlickCalculator, FlickGoalCalculator,
    FlipResetGoalCalculator, FrameEventsState, FrameInfo, GameplayState, HalfFlipCalculator,
    HalfVolleyCalculator, HalfVolleyGoalCalculator, HighAerialGoalCalculator, LivePlayState,
    LongDistanceGoalCalculator, MatchStatsCalculator, MovementCalculator, MustyFlickCalculator,
    OneTimerCalculator, OneTimerGoalCalculator, OwnHalfGoalCalculator, PassCalculator,
    PassingGoalCalculator, PlayerFrameState, PlayerVerticalState, PositioningCalculator,
    PossessionCalculator, PossessionState, PowerslideCalculator, PressureCalculator,
    RotationCalculator, RushCalculator, SpeedFlipCalculator, TerritorialPressureCalculator,
    TouchCalculator, TouchState, WallAerialCalculator, WallAerialShotCalculator,
    WavedashCalculator, WhiffCalculator,
};

pub(crate) mod backboard;
pub(crate) mod backboard_bounce;
pub(crate) mod ball_carry;
pub(crate) mod ball_frame_state;
pub(crate) mod boost;
pub(crate) mod bump;
pub(crate) mod ceiling_shot;
pub(crate) mod center;
pub(crate) mod continuous_ball_control;
pub(crate) mod demo;
pub(crate) mod dodge_reset;
pub(crate) mod double_tap;
pub(crate) mod fifty_fifty;
pub(crate) mod fifty_fifty_state;
pub(crate) mod flick;
pub(crate) mod frame_events_state;
pub(crate) mod frame_info;
pub(crate) mod gameplay_state;
pub(crate) mod goal_tags;
pub(crate) mod half_flip;
pub(crate) mod half_volley;
pub(crate) mod live_play;
pub(crate) mod match_stats;
pub(crate) mod movement;
pub(crate) mod musty_flick;
pub(crate) mod one_timer;
pub(crate) mod pass;
pub(crate) mod player_frame_state;
pub(crate) mod player_vertical_state;
pub(crate) mod positioning;
pub(crate) mod possession;
pub(crate) mod possession_state;
pub(crate) mod powerslide;
pub(crate) mod pressure;
pub(crate) mod rotation;
pub(crate) mod rush;
pub(crate) mod settings;
pub(crate) mod speed_flip;
pub(crate) mod stats_timeline_events;
pub(crate) mod stats_timeline_frame;
pub(crate) mod territorial_pressure;
pub(crate) mod touch;
pub(crate) mod touch_state;
pub(crate) mod wall_aerial;
pub(crate) mod wall_aerial_shot;
pub(crate) mod wavedash;
pub(crate) mod whiff;

#[allow(unused_imports)]
pub use backboard::BackboardNode;
#[allow(unused_imports)]
pub use backboard_bounce::BackboardBounceStateNode;
#[allow(unused_imports)]
pub use ball_carry::BallCarryNode;
#[allow(unused_imports)]
pub use ball_frame_state::BallFrameStateNode;
#[allow(unused_imports)]
pub use boost::BoostNode;
#[allow(unused_imports)]
pub use bump::BumpNode;
#[allow(unused_imports)]
pub use ceiling_shot::CeilingShotNode;
#[allow(unused_imports)]
pub use center::CenterNode;
#[allow(unused_imports)]
pub use continuous_ball_control::ContinuousBallControlNode;
#[allow(unused_imports)]
pub use demo::DemoNode;
#[allow(unused_imports)]
pub use dodge_reset::DodgeResetNode;
#[allow(unused_imports)]
pub use double_tap::DoubleTapNode;
#[allow(unused_imports)]
pub use fifty_fifty::FiftyFiftyNode;
#[allow(unused_imports)]
pub use fifty_fifty_state::FiftyFiftyStateNode;
#[allow(unused_imports)]
pub use flick::FlickNode;
#[allow(unused_imports)]
pub use frame_events_state::FrameEventsStateNode;
#[allow(unused_imports)]
pub use frame_info::FrameInfoNode;
#[allow(unused_imports)]
pub use gameplay_state::GameplayStateNode;
#[allow(unused_imports)]
pub use goal_tags::{
    AerialGoalNode, AirDribbleGoalNode, CounterAttackGoalNode, EmptyNetGoalNode, FlickGoalNode,
    FlipResetGoalNode, HalfVolleyGoalNode, HighAerialGoalNode, LongDistanceGoalNode,
    OneTimerGoalNode, OwnHalfGoalNode, PassingGoalNode,
};
#[allow(unused_imports)]
pub use half_flip::HalfFlipNode;
#[allow(unused_imports)]
pub use half_volley::HalfVolleyNode;
#[allow(unused_imports)]
pub use live_play::LivePlayNode;
#[allow(unused_imports)]
pub use match_stats::MatchStatsNode;
#[allow(unused_imports)]
pub use movement::MovementNode;
#[allow(unused_imports)]
pub use musty_flick::MustyFlickNode;
#[allow(unused_imports)]
pub use one_timer::OneTimerNode;
#[allow(unused_imports)]
pub use pass::PassNode;
#[allow(unused_imports)]
pub use player_frame_state::PlayerFrameStateNode;
#[allow(unused_imports)]
pub use player_vertical_state::PlayerVerticalStateNode;
#[allow(unused_imports)]
pub use positioning::PositioningNode;
#[allow(unused_imports)]
pub use possession::PossessionNode;
#[allow(unused_imports)]
pub use possession_state::PossessionStateNode;
#[allow(unused_imports)]
pub use powerslide::PowerslideNode;
#[allow(unused_imports)]
pub use pressure::PressureNode;
#[allow(unused_imports)]
pub use rotation::RotationNode;
#[allow(unused_imports)]
pub use rush::RushNode;
#[allow(unused_imports)]
pub use settings::SettingsNode;
#[allow(unused_imports)]
pub use speed_flip::SpeedFlipNode;
#[allow(unused_imports)]
pub use stats_timeline_events::{
    StatsTimelineEventsNode, StatsTimelineEventsState, STATS_TIMELINE_MECHANIC_KINDS,
};
#[allow(unused_imports)]
pub use stats_timeline_frame::{StatsTimelineFrameNode, StatsTimelineFrameState};
#[allow(unused_imports)]
pub use territorial_pressure::TerritorialPressureNode;
#[allow(unused_imports)]
pub use touch::TouchNode;
#[allow(unused_imports)]
pub use touch_state::TouchStateNode;
#[allow(unused_imports)]
pub use wall_aerial::WallAerialNode;
#[allow(unused_imports)]
pub use wall_aerial_shot::WallAerialShotNode;
#[allow(unused_imports)]
pub use wavedash::WavedashNode;
#[allow(unused_imports)]
pub use whiff::WhiffNode;

pub(crate) type NodeDependencies = Vec<AnalysisDependency>;

pub(crate) fn full_frame_dependencies() -> NodeDependencies {
    vec![
        frame_info_dependency(),
        gameplay_state_dependency(),
        ball_frame_state_dependency(),
        player_frame_state_dependency(),
        frame_events_state_dependency(),
    ]
}

pub(crate) fn frame_info_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FrameInfo>(frame_info::boxed_default)
}

pub(crate) fn gameplay_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<GameplayState>(gameplay_state::boxed_default)
}

pub(crate) fn ball_frame_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<BallFrameState>(ball_frame_state::boxed_default)
}

pub(crate) fn player_frame_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PlayerFrameState>(player_frame_state::boxed_default)
}

pub(crate) fn player_vertical_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PlayerVerticalState>(player_vertical_state::boxed_default)
}

pub(crate) fn frame_events_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FrameEventsState>(frame_events_state::boxed_default)
}

pub(crate) fn touch_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<TouchState>(touch_state::boxed_default)
}

pub(crate) fn possession_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PossessionState>(possession_state::boxed_default)
}

pub(crate) fn live_play_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<LivePlayState>(live_play::boxed_default)
}

pub(crate) fn backboard_bounce_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<BackboardBounceState>(backboard_bounce::boxed_default)
}

pub(crate) fn continuous_ball_control_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<ContinuousBallControlState>(
        continuous_ball_control::boxed_default,
    )
}

pub(crate) fn fifty_fifty_state_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FiftyFiftyState>(fifty_fifty_state::boxed_default)
}

pub(crate) fn match_stats_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<MatchStatsCalculator>(match_stats::boxed_default)
}

pub(crate) fn aerial_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<AerialGoalCalculator>(goal_tags::boxed_aerial_goal)
}

pub(crate) fn high_aerial_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<HighAerialGoalCalculator>(goal_tags::boxed_high_aerial_goal)
}

pub(crate) fn long_distance_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<LongDistanceGoalCalculator>(
        goal_tags::boxed_long_distance_goal,
    )
}

pub(crate) fn own_half_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<OwnHalfGoalCalculator>(goal_tags::boxed_own_half_goal)
}

pub(crate) fn empty_net_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<EmptyNetGoalCalculator>(goal_tags::boxed_empty_net_goal)
}

pub(crate) fn counter_attack_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<CounterAttackGoalCalculator>(
        goal_tags::boxed_counter_attack_goal,
    )
}

pub(crate) fn flick_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FlickGoalCalculator>(goal_tags::boxed_flick_goal)
}

pub(crate) fn double_tap_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<DoubleTapGoalCalculator>(goal_tags::boxed_double_tap_goal)
}

pub(crate) fn one_timer_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<OneTimerGoalCalculator>(goal_tags::boxed_one_timer_goal)
}

pub(crate) fn passing_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PassingGoalCalculator>(goal_tags::boxed_passing_goal)
}

pub(crate) fn air_dribble_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<AirDribbleGoalCalculator>(goal_tags::boxed_air_dribble_goal)
}

pub(crate) fn flip_reset_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FlipResetGoalCalculator>(goal_tags::boxed_flip_reset_goal)
}

pub(crate) fn half_volley_goal_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<HalfVolleyGoalCalculator>(goal_tags::boxed_half_volley_goal)
}

pub(crate) fn backboard_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<BackboardCalculator>(backboard::boxed_default)
}

pub(crate) fn ceiling_shot_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<CeilingShotCalculator>(ceiling_shot::boxed_default)
}

pub(crate) fn center_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<CenterCalculator>(center::boxed_default)
}

pub(crate) fn double_tap_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<DoubleTapCalculator>(double_tap::boxed_default)
}

pub(crate) fn fifty_fifty_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FiftyFiftyCalculator>(fifty_fifty::boxed_default)
}

pub(crate) fn possession_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PossessionCalculator>(possession::boxed_default)
}

pub(crate) fn pressure_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PressureCalculator>(pressure::boxed_default)
}

pub(crate) fn territorial_pressure_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<TerritorialPressureCalculator>(
        territorial_pressure::boxed_default,
    )
}

pub(crate) fn rotation_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<RotationCalculator>(rotation::boxed_default)
}

pub(crate) fn rush_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<RushCalculator>(rush::boxed_default)
}

pub(crate) fn touch_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<TouchCalculator>(touch::boxed_default)
}

pub(crate) fn wall_aerial_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<WallAerialCalculator>(wall_aerial::boxed_default)
}

pub(crate) fn wall_aerial_shot_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<WallAerialShotCalculator>(wall_aerial_shot::boxed_default)
}

pub(crate) fn whiff_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<WhiffCalculator>(whiff::boxed_default)
}

pub(crate) fn wavedash_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<WavedashCalculator>(wavedash::boxed_default)
}

pub(crate) fn speed_flip_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<SpeedFlipCalculator>(speed_flip::boxed_default)
}

pub(crate) fn half_flip_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<HalfFlipCalculator>(half_flip::boxed_default)
}

pub(crate) fn half_volley_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<HalfVolleyCalculator>(half_volley::boxed_default)
}

pub(crate) fn musty_flick_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<MustyFlickCalculator>(musty_flick::boxed_default)
}

pub(crate) fn pass_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PassCalculator>(pass::boxed_default)
}

pub(crate) fn one_timer_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<OneTimerCalculator>(one_timer::boxed_default)
}

pub(crate) fn flick_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<FlickCalculator>(flick::boxed_default)
}

pub(crate) fn dodge_reset_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<DodgeResetCalculator>(dodge_reset::boxed_default)
}

pub(crate) fn ball_carry_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<BallCarryCalculator>(ball_carry::boxed_default)
}

pub(crate) fn boost_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<BoostCalculator>(boost::boxed_default)
}

pub(crate) fn bump_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<BumpCalculator>(bump::boxed_default)
}

pub(crate) fn movement_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<MovementCalculator>(movement::boxed_default)
}

pub(crate) fn positioning_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PositioningCalculator>(positioning::boxed_default)
}

pub(crate) fn powerslide_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<PowerslideCalculator>(powerslide::boxed_default)
}

pub(crate) fn demo_dependency() -> AnalysisDependency {
    AnalysisDependency::with_default::<DemoCalculator>(demo::boxed_default)
}