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//! Sqrt3 vertex stencil extraction. //! //! Mirrors the CC/Loop stencils layout: `sparse`, `points`, `level`, //! `refine`. See [`super::stencils`] for the overall two-phase design. mod level; mod points; mod refine; mod sparse; pub(crate) use level::{Sqrt3LevelData, base_level_data}; pub(crate) use refine::{refine_topology_once, vertex_stencils_from_level};