use std::env;
use std::fs;
use structured_zstd::encoding::{CompressionLevel, FrameCompressor};
fn main() {
let level: i32 = env::args().nth(1).and_then(|s| s.parse().ok()).unwrap_or(3);
let iters: usize = env::args()
.nth(2)
.and_then(|s| s.parse().ok())
.unwrap_or(40);
let corpus_path = env::args()
.nth(3)
.unwrap_or_else(|| "zstd/decodecorpus_files/z000033".to_string());
let bytes = fs::read(&corpus_path).expect("read corpus");
let mut out: Vec<u8> = Vec::new();
let mut enc: FrameCompressor = FrameCompressor::new(CompressionLevel::from_level(level));
let mut sum = 0usize;
for _ in 0..iters {
enc.compress_independent_frame_into(&bytes[..], &mut out);
sum += out.len();
}
println!(
"encoded {} bytes x {} iters at level {}; last-out-sum={}",
bytes.len(),
iters,
level,
sum
);
}