use std::fmt;
use structopt::StructOpt;
#[derive(StructOpt, Debug, Clone)]
pub struct ForceFlag {
#[structopt(name = "forceflag", long = "force", short = "f", global = true)]
pub force: bool,
}
impl fmt::Display for ForceFlag {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if self.force {
write!(f, "force: True")
} else {
write!(f, "force: False")
}
}
}