stroemung 0.1.2

A Computational Fluid Dynamics (CFD) simulator in Rust
Documentation
use serde::{Deserialize, Serialize};

use crate::types::Velocity;
use std::fmt;

#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum BoundaryCell {
    Inflow { velocity: Velocity },
    Outflow,
    NoSlip,
}

impl fmt::Display for BoundaryCell {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "{:?}", self)
    }
}

#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum Cell {
    Fluid,
    Boundary(BoundaryCell),
}

impl fmt::Display for Cell {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "{:?}", self)
    }
}