use libstripe::resources::common::currency::Currency;
use libstripe::resources::core::payout::{Payout, PayoutParam};
use libstripe::Client;
use std::env;
fn main() -> libstripe::Result<()> {
let secret_key = env::var("STRIPE_KEY").expect("Missing 'STRIPE_KEY'.");
let client = Client::new(&secret_key);
let mut payout_param = PayoutParam::default();
payout_param.amount = Some(400);
payout_param.currency = Some(Currency::USD);
let payout = Payout::create(&client, payout_param)?;
println!("{:?}", payout);
Ok(())
}