pub mod motion;
use crate::line_force_model::builder::single_wing::WingBuilder;
use crate::line_force_model::builder::LineForceModelBuilder;
use crate::line_force_model::LineForceModel;
use crate::line_force_model::input_power::InputPowerModel;
use crate::section_models::SectionModel;
use crate::section_models::foil::Foil;
use stormath::spatial_vector::SpatialVector;
pub fn get_example_model() -> LineForceModel {
let chord_length = 11.0;
let span = 33.0;
let start_height = 5.2;
let mut builder = LineForceModelBuilder::new(5);
let chord_vector = SpatialVector::from([chord_length, 0.0, 0.0]);
let x_positions = vec![-1.5 * span, 1.32 * span];
for x in x_positions {
let wing = WingBuilder{
section_points: vec![
SpatialVector::from([x, 0.0, start_height]),
SpatialVector::from([x, 0.0, start_height + span]),
],
chord_vectors: vec![
chord_vector,
chord_vector,
],
line_segment_is_virtual: None,
section_model: SectionModel::Foil(Foil::default()),
non_zero_circulation_at_ends: [false, false],
nr_sections: None,
input_power_model: InputPowerModel::NoPower,
};
builder.add_wing(wing);
}
builder.build()
}