use crate::graphics::{
graphics, resource, std140::Std140Struct, BufferBindingTarget, BufferBlockBindingTarget, BufferUsage,
};
use crate::{App, Context};
use core::marker::PhantomData;
pub struct Uniform<T: Std140Struct> {
_unsend: core::marker::PhantomData<*const ()>,
vbo: resource::Buffer,
phantom: PhantomData<T>,
}
impl<T: Std140Struct> Uniform<T> {
pub fn new(_ctx: &Context<impl App>, uniform: impl Into<T>) -> Uniform<T> {
let gl = graphics().gl();
let vbo = gl.create_buffer();
gl.bind_buffer(BufferBindingTarget::UniformBuffer, Some(vbo));
gl.buffer_data(BufferBindingTarget::UniformBuffer, &[uniform.into()], BufferUsage::StaticDraw);
Uniform {
_unsend: core::marker::PhantomData,
vbo,
phantom: PhantomData,
}
}
pub fn set(&mut self, uniform: impl Into<T>) {
let gl = graphics().gl();
gl.bind_buffer(BufferBindingTarget::UniformBuffer, Some(self.vbo));
gl.buffer_data(BufferBindingTarget::UniformBuffer, &[uniform.into()], BufferUsage::StaticDraw);
}
pub(crate) fn bind(&self, block: u32) {
let gl = graphics().gl();
gl.bind_buffer_base(BufferBlockBindingTarget::UniformBuffer, block, Some(self.vbo));
}
}
impl<T: Std140Struct> Drop for Uniform<T> {
fn drop(&mut self) {
let gl = graphics().gl();
gl.delete_buffer(self.vbo);
}
}