#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::CSR {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct LPWRSTFR {
bits: bool,
}
impl LPWRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WWDGRSTFR {
bits: bool,
}
impl WWDGRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct IWDGRSTFR {
bits: bool,
}
impl IWDGRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SFTRSTFR {
bits: bool,
}
impl SFTRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct BORRSTFR {
bits: bool,
}
impl BORRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PINRSTFR {
bits: bool,
}
impl PINRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct OBLRSTFR {
bits: bool,
}
impl OBLRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FIREWALLRSTFR {
bits: bool,
}
impl FIREWALLRSTFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RMVFR {
bits: bool,
}
impl RMVFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MSISRANGER {
bits: u8,
}
impl MSISRANGER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct LSIRDYR {
bits: bool,
}
impl LSIRDYR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LSIONR {
bits: bool,
}
impl LSIONR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _RMVFW<'a> {
w: &'a mut W,
}
impl<'a> _RMVFW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 23;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MSISRANGEW<'a> {
w: &'a mut W,
}
impl<'a> _MSISRANGEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 15;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LSIONW<'a> {
w: &'a mut W,
}
impl<'a> _LSIONW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 31 - Low-power reset flag"]
#[inline]
pub fn lpwrstf(&self) -> LPWRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 31;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LPWRSTFR { bits }
}
#[doc = "Bit 30 - Window watchdog reset flag"]
#[inline]
pub fn wwdgrstf(&self) -> WWDGRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 30;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WWDGRSTFR { bits }
}
#[doc = "Bit 29 - Independent window watchdog reset flag"]
#[inline]
pub fn iwdgrstf(&self) -> IWDGRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 29;
((self.bits >> OFFSET) & MASK as u32) != 0
};
IWDGRSTFR { bits }
}
#[doc = "Bit 28 - Software reset flag"]
#[inline]
pub fn sftrstf(&self) -> SFTRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 28;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SFTRSTFR { bits }
}
#[doc = "Bit 27 - BOR flag"]
#[inline]
pub fn borrstf(&self) -> BORRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 27;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BORRSTFR { bits }
}
#[doc = "Bit 26 - Pin reset flag"]
#[inline]
pub fn pinrstf(&self) -> PINRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 26;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PINRSTFR { bits }
}
#[doc = "Bit 25 - Option byte loader reset flag"]
#[inline]
pub fn oblrstf(&self) -> OBLRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 25;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OBLRSTFR { bits }
}
#[doc = "Bit 24 - Firewall reset flag"]
#[inline]
pub fn firewallrstf(&self) -> FIREWALLRSTFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 24;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FIREWALLRSTFR { bits }
}
#[doc = "Bit 23 - Remove reset flag"]
#[inline]
pub fn rmvf(&self) -> RMVFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 23;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RMVFR { bits }
}
#[doc = "Bits 8:11 - SI range after Standby mode"]
#[inline]
pub fn msisrange(&self) -> MSISRANGER {
let bits = {
const MASK: u8 = 15;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) as u8
};
MSISRANGER { bits }
}
#[doc = "Bit 1 - LSI oscillator ready"]
#[inline]
pub fn lsirdy(&self) -> LSIRDYR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LSIRDYR { bits }
}
#[doc = "Bit 0 - LSI oscillator enable"]
#[inline]
pub fn lsion(&self) -> LSIONR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LSIONR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 201328128 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 23 - Remove reset flag"]
#[inline]
pub fn rmvf(&mut self) -> _RMVFW {
_RMVFW { w: self }
}
#[doc = "Bits 8:11 - SI range after Standby mode"]
#[inline]
pub fn msisrange(&mut self) -> _MSISRANGEW {
_MSISRANGEW { w: self }
}
#[doc = "Bit 0 - LSI oscillator enable"]
#[inline]
pub fn lsion(&mut self) -> _LSIONW {
_LSIONW { w: self }
}
}