#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::CCMR2_OUTPUT {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct OC4CER {
bits: bool,
}
impl OC4CER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct OC4MR {
bits: u8,
}
impl OC4MR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct OC4PER {
bits: bool,
}
impl OC4PER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct OC4FER {
bits: bool,
}
impl OC4FER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC4SR {
bits: u8,
}
impl CC4SR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct OC3CER {
bits: bool,
}
impl OC3CER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct OC3MR {
bits: u8,
}
impl OC3MR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct OC3PER {
bits: bool,
}
impl OC3PER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct OC3FER {
bits: bool,
}
impl OC3FER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC3SR {
bits: u8,
}
impl CC3SR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Proxy"]
pub struct _OC4CEW<'a> {
w: &'a mut W,
}
impl<'a> _OC4CEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 15;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC4MW<'a> {
w: &'a mut W,
}
impl<'a> _OC4MW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 7;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC4PEW<'a> {
w: &'a mut W,
}
impl<'a> _OC4PEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC4FEW<'a> {
w: &'a mut W,
}
impl<'a> _OC4FEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC4SW<'a> {
w: &'a mut W,
}
impl<'a> _CC4SW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC3CEW<'a> {
w: &'a mut W,
}
impl<'a> _OC3CEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC3MW<'a> {
w: &'a mut W,
}
impl<'a> _OC3MW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 7;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC3PEW<'a> {
w: &'a mut W,
}
impl<'a> _OC3PEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _OC3FEW<'a> {
w: &'a mut W,
}
impl<'a> _OC3FEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC3SW<'a> {
w: &'a mut W,
}
impl<'a> _CC3SW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 15 - Output compare 4 clear enable"]
#[inline]
pub fn oc4ce(&self) -> OC4CER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 15;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OC4CER { bits }
}
#[doc = "Bits 12:14 - Output compare 4 mode"]
#[inline]
pub fn oc4m(&self) -> OC4MR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) as u8
};
OC4MR { bits }
}
#[doc = "Bit 11 - Output compare 4 preload enable"]
#[inline]
pub fn oc4pe(&self) -> OC4PER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OC4PER { bits }
}
#[doc = "Bit 10 - Output compare 4 fast enable"]
#[inline]
pub fn oc4fe(&self) -> OC4FER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OC4FER { bits }
}
#[doc = "Bits 8:9 - Capture/Compare 4 selection"]
#[inline]
pub fn cc4s(&self) -> CC4SR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) as u8
};
CC4SR { bits }
}
#[doc = "Bit 7 - Output compare 3 clear enable"]
#[inline]
pub fn oc3ce(&self) -> OC3CER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OC3CER { bits }
}
#[doc = "Bits 4:6 - Output compare 3 mode"]
#[inline]
pub fn oc3m(&self) -> OC3MR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) as u8
};
OC3MR { bits }
}
#[doc = "Bit 3 - Output compare 3 preload enable"]
#[inline]
pub fn oc3pe(&self) -> OC3PER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OC3PER { bits }
}
#[doc = "Bit 2 - Output compare 3 fast enable"]
#[inline]
pub fn oc3fe(&self) -> OC3FER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OC3FER { bits }
}
#[doc = "Bits 0:1 - Capture/Compare 3 selection"]
#[inline]
pub fn cc3s(&self) -> CC3SR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) as u8
};
CC3SR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 15 - Output compare 4 clear enable"]
#[inline]
pub fn oc4ce(&mut self) -> _OC4CEW {
_OC4CEW { w: self }
}
#[doc = "Bits 12:14 - Output compare 4 mode"]
#[inline]
pub fn oc4m(&mut self) -> _OC4MW {
_OC4MW { w: self }
}
#[doc = "Bit 11 - Output compare 4 preload enable"]
#[inline]
pub fn oc4pe(&mut self) -> _OC4PEW {
_OC4PEW { w: self }
}
#[doc = "Bit 10 - Output compare 4 fast enable"]
#[inline]
pub fn oc4fe(&mut self) -> _OC4FEW {
_OC4FEW { w: self }
}
#[doc = "Bits 8:9 - Capture/Compare 4 selection"]
#[inline]
pub fn cc4s(&mut self) -> _CC4SW {
_CC4SW { w: self }
}
#[doc = "Bit 7 - Output compare 3 clear enable"]
#[inline]
pub fn oc3ce(&mut self) -> _OC3CEW {
_OC3CEW { w: self }
}
#[doc = "Bits 4:6 - Output compare 3 mode"]
#[inline]
pub fn oc3m(&mut self) -> _OC3MW {
_OC3MW { w: self }
}
#[doc = "Bit 3 - Output compare 3 preload enable"]
#[inline]
pub fn oc3pe(&mut self) -> _OC3PEW {
_OC3PEW { w: self }
}
#[doc = "Bit 2 - Output compare 3 fast enable"]
#[inline]
pub fn oc3fe(&mut self) -> _OC3FEW {
_OC3FEW { w: self }
}
#[doc = "Bits 0:1 - Capture/Compare 3 selection"]
#[inline]
pub fn cc3s(&mut self) -> _CC3SW {
_CC3SW { w: self }
}
}