#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::CR {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct DBG_SLEEPR {
bits: bool,
}
impl DBG_SLEEPR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DBG_STOPR {
bits: bool,
}
impl DBG_STOPR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DBG_STANDBYR {
bits: bool,
}
impl DBG_STANDBYR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TRACE_IOENR {
bits: bool,
}
impl TRACE_IOENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TRACE_MODER {
bits: u8,
}
impl TRACE_MODER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Proxy"]
pub struct _DBG_SLEEPW<'a> {
w: &'a mut W,
}
impl<'a> _DBG_SLEEPW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DBG_STOPW<'a> {
w: &'a mut W,
}
impl<'a> _DBG_STOPW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DBG_STANDBYW<'a> {
w: &'a mut W,
}
impl<'a> _DBG_STANDBYW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TRACE_IOENW<'a> {
w: &'a mut W,
}
impl<'a> _TRACE_IOENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TRACE_MODEW<'a> {
w: &'a mut W,
}
impl<'a> _TRACE_MODEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Debug Sleep mode"]
#[inline]
pub fn dbg_sleep(&self) -> DBG_SLEEPR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DBG_SLEEPR { bits }
}
#[doc = "Bit 1 - Debug Stop mode"]
#[inline]
pub fn dbg_stop(&self) -> DBG_STOPR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DBG_STOPR { bits }
}
#[doc = "Bit 2 - Debug Standby mode"]
#[inline]
pub fn dbg_standby(&self) -> DBG_STANDBYR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DBG_STANDBYR { bits }
}
#[doc = "Bit 5 - Trace pin assignment control"]
#[inline]
pub fn trace_ioen(&self) -> TRACE_IOENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TRACE_IOENR { bits }
}
#[doc = "Bits 6:7 - Trace pin assignment control"]
#[inline]
pub fn trace_mode(&self) -> TRACE_MODER {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) as u8
};
TRACE_MODER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Debug Sleep mode"]
#[inline]
pub fn dbg_sleep(&mut self) -> _DBG_SLEEPW {
_DBG_SLEEPW { w: self }
}
#[doc = "Bit 1 - Debug Stop mode"]
#[inline]
pub fn dbg_stop(&mut self) -> _DBG_STOPW {
_DBG_STOPW { w: self }
}
#[doc = "Bit 2 - Debug Standby mode"]
#[inline]
pub fn dbg_standby(&mut self) -> _DBG_STANDBYW {
_DBG_STANDBYW { w: self }
}
#[doc = "Bit 5 - Trace pin assignment control"]
#[inline]
pub fn trace_ioen(&mut self) -> _TRACE_IOENW {
_TRACE_IOENW { w: self }
}
#[doc = "Bits 6:7 - Trace pin assignment control"]
#[inline]
pub fn trace_mode(&mut self) -> _TRACE_MODEW {
_TRACE_MODEW { w: self }
}
}