#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::DIER {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct TDER {
bits: bool,
}
impl TDER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC4DER {
bits: bool,
}
impl CC4DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC3DER {
bits: bool,
}
impl CC3DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC2DER {
bits: bool,
}
impl CC2DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC1DER {
bits: bool,
}
impl CC1DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct UDER {
bits: bool,
}
impl UDER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIER {
bits: bool,
}
impl TIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC4IER {
bits: bool,
}
impl CC4IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC3IER {
bits: bool,
}
impl CC3IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC2IER {
bits: bool,
}
impl CC2IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CC1IER {
bits: bool,
}
impl CC1IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct UIER {
bits: bool,
}
impl UIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _TDEW<'a> {
w: &'a mut W,
}
impl<'a> _TDEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 14;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC4DEW<'a> {
w: &'a mut W,
}
impl<'a> _CC4DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC3DEW<'a> {
w: &'a mut W,
}
impl<'a> _CC3DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC2DEW<'a> {
w: &'a mut W,
}
impl<'a> _CC2DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC1DEW<'a> {
w: &'a mut W,
}
impl<'a> _CC1DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _UDEW<'a> {
w: &'a mut W,
}
impl<'a> _UDEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIEW<'a> {
w: &'a mut W,
}
impl<'a> _TIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC4IEW<'a> {
w: &'a mut W,
}
impl<'a> _CC4IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC3IEW<'a> {
w: &'a mut W,
}
impl<'a> _CC3IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC2IEW<'a> {
w: &'a mut W,
}
impl<'a> _CC2IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CC1IEW<'a> {
w: &'a mut W,
}
impl<'a> _CC1IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _UIEW<'a> {
w: &'a mut W,
}
impl<'a> _UIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 14 - Trigger DMA request enable"]
#[inline]
pub fn tde(&self) -> TDER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 14;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TDER { bits }
}
#[doc = "Bit 12 - Capture/Compare 4 DMA request enable"]
#[inline]
pub fn cc4de(&self) -> CC4DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC4DER { bits }
}
#[doc = "Bit 11 - Capture/Compare 3 DMA request enable"]
#[inline]
pub fn cc3de(&self) -> CC3DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC3DER { bits }
}
#[doc = "Bit 10 - Capture/Compare 2 DMA request enable"]
#[inline]
pub fn cc2de(&self) -> CC2DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC2DER { bits }
}
#[doc = "Bit 9 - Capture/Compare 1 DMA request enable"]
#[inline]
pub fn cc1de(&self) -> CC1DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC1DER { bits }
}
#[doc = "Bit 8 - Update DMA request enable"]
#[inline]
pub fn ude(&self) -> UDER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
UDER { bits }
}
#[doc = "Bit 6 - Trigger interrupt enable"]
#[inline]
pub fn tie(&self) -> TIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIER { bits }
}
#[doc = "Bit 4 - Capture/Compare 4 interrupt enable"]
#[inline]
pub fn cc4ie(&self) -> CC4IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC4IER { bits }
}
#[doc = "Bit 3 - Capture/Compare 3 interrupt enable"]
#[inline]
pub fn cc3ie(&self) -> CC3IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC3IER { bits }
}
#[doc = "Bit 2 - Capture/Compare 2 interrupt enable"]
#[inline]
pub fn cc2ie(&self) -> CC2IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC2IER { bits }
}
#[doc = "Bit 1 - Capture/Compare 1 interrupt enable"]
#[inline]
pub fn cc1ie(&self) -> CC1IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CC1IER { bits }
}
#[doc = "Bit 0 - Update interrupt enable"]
#[inline]
pub fn uie(&self) -> UIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
UIER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 14 - Trigger DMA request enable"]
#[inline]
pub fn tde(&mut self) -> _TDEW {
_TDEW { w: self }
}
#[doc = "Bit 12 - Capture/Compare 4 DMA request enable"]
#[inline]
pub fn cc4de(&mut self) -> _CC4DEW {
_CC4DEW { w: self }
}
#[doc = "Bit 11 - Capture/Compare 3 DMA request enable"]
#[inline]
pub fn cc3de(&mut self) -> _CC3DEW {
_CC3DEW { w: self }
}
#[doc = "Bit 10 - Capture/Compare 2 DMA request enable"]
#[inline]
pub fn cc2de(&mut self) -> _CC2DEW {
_CC2DEW { w: self }
}
#[doc = "Bit 9 - Capture/Compare 1 DMA request enable"]
#[inline]
pub fn cc1de(&mut self) -> _CC1DEW {
_CC1DEW { w: self }
}
#[doc = "Bit 8 - Update DMA request enable"]
#[inline]
pub fn ude(&mut self) -> _UDEW {
_UDEW { w: self }
}
#[doc = "Bit 6 - Trigger interrupt enable"]
#[inline]
pub fn tie(&mut self) -> _TIEW {
_TIEW { w: self }
}
#[doc = "Bit 4 - Capture/Compare 4 interrupt enable"]
#[inline]
pub fn cc4ie(&mut self) -> _CC4IEW {
_CC4IEW { w: self }
}
#[doc = "Bit 3 - Capture/Compare 3 interrupt enable"]
#[inline]
pub fn cc3ie(&mut self) -> _CC3IEW {
_CC3IEW { w: self }
}
#[doc = "Bit 2 - Capture/Compare 2 interrupt enable"]
#[inline]
pub fn cc2ie(&mut self) -> _CC2IEW {
_CC2IEW { w: self }
}
#[doc = "Bit 1 - Capture/Compare 1 interrupt enable"]
#[inline]
pub fn cc1ie(&mut self) -> _CC1IEW {
_CC1IEW { w: self }
}
#[doc = "Bit 0 - Update interrupt enable"]
#[inline]
pub fn uie(&mut self) -> _UIEW {
_UIEW { w: self }
}
}