#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::SAI_AIM {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct OVRUDRIER {
bits: bool,
}
impl OVRUDRIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MUTEDETIER {
bits: bool,
}
impl MUTEDETIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WCKCFGIER {
bits: bool,
}
impl WCKCFGIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FREQIER {
bits: bool,
}
impl FREQIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CNRDYIER {
bits: bool,
}
impl CNRDYIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct AFSDETIER {
bits: bool,
}
impl AFSDETIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LFSDETIER {
bits: bool,
}
impl LFSDETIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _OVRUDRIEW<'a> {
w: &'a mut W,
}
impl<'a> _OVRUDRIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MUTEDETIEW<'a> {
w: &'a mut W,
}
impl<'a> _MUTEDETIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WCKCFGIEW<'a> {
w: &'a mut W,
}
impl<'a> _WCKCFGIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FREQIEW<'a> {
w: &'a mut W,
}
impl<'a> _FREQIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CNRDYIEW<'a> {
w: &'a mut W,
}
impl<'a> _CNRDYIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _AFSDETIEW<'a> {
w: &'a mut W,
}
impl<'a> _AFSDETIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LFSDETIEW<'a> {
w: &'a mut W,
}
impl<'a> _LFSDETIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Overrun/underrun interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt is generated if the OVRUDR bit in the SAI_xSR register is set."]
#[inline]
pub fn ovrudrie(&self) -> OVRUDRIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
OVRUDRIER { bits }
}
#[doc = "Bit 1 - Mute detection interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt is generated if the MUTEDET bit in the SAI_xSR register is set. This bit has a meaning only if the audio block is configured in receiver mode."]
#[inline]
pub fn mutedetie(&self) -> MUTEDETIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MUTEDETIER { bits }
}
#[doc = "Bit 2 - Wrong clock configuration interrupt enable. This bit is set and cleared by software. This bit is taken into account only if the audio block is configured as a master (MODE\\[1\\] = 0) and NODIV = 0. It generates an interrupt if the WCKCFG flag in the SAI_xSR register is set. Note: This bit is used only in TDM mode and is meaningless in other modes."]
#[inline]
pub fn wckcfgie(&self) -> WCKCFGIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WCKCFGIER { bits }
}
#[doc = "Bit 3 - FIFO request interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt is generated if the FREQ bit in the SAI_xSR register is set. Since the audio block defaults to operate as a transmitter after reset, the MODE bit must be configured before setting FREQIE to avoid a parasitic interruption in receiver mode,"]
#[inline]
pub fn freqie(&self) -> FREQIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FREQIER { bits }
}
#[doc = "Bit 4 - Codec not ready interrupt enable (AC97). This bit is set and cleared by software. When the interrupt is enabled, the audio block detects in the slot 0 (tag0) of the AC97 frame if the Codec connected to this line is ready or not. If it is not ready, the CNRDY flag in the SAI_xSR register is set and an interruption i generated. This bit has a meaning only if the AC97 mode is selected through PRTCFG\\[1:0\\] bits and the audio block is operates as a receiver."]
#[inline]
pub fn cnrdyie(&self) -> CNRDYIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CNRDYIER { bits }
}
#[doc = "Bit 5 - Anticipated frame synchronization detection interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt will be generated if the AFSDET bit in the SAI_xSR register is set. This bit is meaningless in AC97, SPDIF mode or when the audio block operates as a master."]
#[inline]
pub fn afsdetie(&self) -> AFSDETIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
AFSDETIER { bits }
}
#[doc = "Bit 6 - Late frame synchronization detection interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt will be generated if the LFSDET bit is set in the SAI_xSR register. This bit is meaningless in AC97, SPDIF mode or when the audio block operates as a master."]
#[inline]
pub fn lfsdetie(&self) -> LFSDETIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LFSDETIER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Overrun/underrun interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt is generated if the OVRUDR bit in the SAI_xSR register is set."]
#[inline]
pub fn ovrudrie(&mut self) -> _OVRUDRIEW {
_OVRUDRIEW { w: self }
}
#[doc = "Bit 1 - Mute detection interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt is generated if the MUTEDET bit in the SAI_xSR register is set. This bit has a meaning only if the audio block is configured in receiver mode."]
#[inline]
pub fn mutedetie(&mut self) -> _MUTEDETIEW {
_MUTEDETIEW { w: self }
}
#[doc = "Bit 2 - Wrong clock configuration interrupt enable. This bit is set and cleared by software. This bit is taken into account only if the audio block is configured as a master (MODE\\[1\\] = 0) and NODIV = 0. It generates an interrupt if the WCKCFG flag in the SAI_xSR register is set. Note: This bit is used only in TDM mode and is meaningless in other modes."]
#[inline]
pub fn wckcfgie(&mut self) -> _WCKCFGIEW {
_WCKCFGIEW { w: self }
}
#[doc = "Bit 3 - FIFO request interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt is generated if the FREQ bit in the SAI_xSR register is set. Since the audio block defaults to operate as a transmitter after reset, the MODE bit must be configured before setting FREQIE to avoid a parasitic interruption in receiver mode,"]
#[inline]
pub fn freqie(&mut self) -> _FREQIEW {
_FREQIEW { w: self }
}
#[doc = "Bit 4 - Codec not ready interrupt enable (AC97). This bit is set and cleared by software. When the interrupt is enabled, the audio block detects in the slot 0 (tag0) of the AC97 frame if the Codec connected to this line is ready or not. If it is not ready, the CNRDY flag in the SAI_xSR register is set and an interruption i generated. This bit has a meaning only if the AC97 mode is selected through PRTCFG\\[1:0\\] bits and the audio block is operates as a receiver."]
#[inline]
pub fn cnrdyie(&mut self) -> _CNRDYIEW {
_CNRDYIEW { w: self }
}
#[doc = "Bit 5 - Anticipated frame synchronization detection interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt will be generated if the AFSDET bit in the SAI_xSR register is set. This bit is meaningless in AC97, SPDIF mode or when the audio block operates as a master."]
#[inline]
pub fn afsdetie(&mut self) -> _AFSDETIEW {
_AFSDETIEW { w: self }
}
#[doc = "Bit 6 - Late frame synchronization detection interrupt enable. This bit is set and cleared by software. When this bit is set, an interrupt will be generated if the LFSDET bit is set in the SAI_xSR register. This bit is meaningless in AC97, SPDIF mode or when the audio block operates as a master."]
#[inline]
pub fn lfsdetie(&mut self) -> _LFSDETIEW {
_LFSDETIEW { w: self }
}
}