#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::L2DCCR {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct DCALPHAR {
bits: u8,
}
impl DCALPHAR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct DCREDR {
bits: u8,
}
impl DCREDR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct DCGREENR {
bits: u8,
}
impl DCGREENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct DCBLUER {
bits: u8,
}
impl DCBLUER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Proxy"]
pub struct _DCALPHAW<'a> {
w: &'a mut W,
}
impl<'a> _DCALPHAW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 255;
const OFFSET: u8 = 24;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DCREDW<'a> {
w: &'a mut W,
}
impl<'a> _DCREDW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 255;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DCGREENW<'a> {
w: &'a mut W,
}
impl<'a> _DCGREENW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 255;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DCBLUEW<'a> {
w: &'a mut W,
}
impl<'a> _DCBLUEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 255;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bits 24:31 - Default Color Alpha"]
#[inline]
pub fn dcalpha(&self) -> DCALPHAR {
let bits = {
const MASK: u8 = 255;
const OFFSET: u8 = 24;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DCALPHAR { bits }
}
#[doc = "Bits 16:23 - Default Color Red"]
#[inline]
pub fn dcred(&self) -> DCREDR {
let bits = {
const MASK: u8 = 255;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DCREDR { bits }
}
#[doc = "Bits 8:15 - Default Color Green"]
#[inline]
pub fn dcgreen(&self) -> DCGREENR {
let bits = {
const MASK: u8 = 255;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DCGREENR { bits }
}
#[doc = "Bits 0:7 - Default Color Blue"]
#[inline]
pub fn dcblue(&self) -> DCBLUER {
let bits = {
const MASK: u8 = 255;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DCBLUER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bits 24:31 - Default Color Alpha"]
#[inline]
pub fn dcalpha(&mut self) -> _DCALPHAW {
_DCALPHAW { w: self }
}
#[doc = "Bits 16:23 - Default Color Red"]
#[inline]
pub fn dcred(&mut self) -> _DCREDW {
_DCREDW { w: self }
}
#[doc = "Bits 8:15 - Default Color Green"]
#[inline]
pub fn dcgreen(&mut self) -> _DCGREENW {
_DCGREENW { w: self }
}
#[doc = "Bits 0:7 - Default Color Blue"]
#[inline]
pub fn dcblue(&mut self) -> _DCBLUEW {
_DCBLUEW { w: self }
}
}