#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::GCR {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct HSPOLR {
bits: bool,
}
impl HSPOLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct VSPOLR {
bits: bool,
}
impl VSPOLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DEPOLR {
bits: bool,
}
impl DEPOLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PCPOLR {
bits: bool,
}
impl PCPOLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DENR {
bits: bool,
}
impl DENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DRWR {
bits: u8,
}
impl DRWR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct DGWR {
bits: u8,
}
impl DGWR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct DBWR {
bits: u8,
}
impl DBWR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct LTDCENR {
bits: bool,
}
impl LTDCENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _HSPOLW<'a> {
w: &'a mut W,
}
impl<'a> _HSPOLW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 31;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _VSPOLW<'a> {
w: &'a mut W,
}
impl<'a> _VSPOLW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 30;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DEPOLW<'a> {
w: &'a mut W,
}
impl<'a> _DEPOLW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 29;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PCPOLW<'a> {
w: &'a mut W,
}
impl<'a> _PCPOLW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 28;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DENW<'a> {
w: &'a mut W,
}
impl<'a> _DENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LTDCENW<'a> {
w: &'a mut W,
}
impl<'a> _LTDCENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 31 - Horizontal Synchronization Polarity"]
#[inline]
pub fn hspol(&self) -> HSPOLR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 31;
((self.bits >> OFFSET) & MASK as u32) != 0
};
HSPOLR { bits }
}
#[doc = "Bit 30 - Vertical Synchronization Polarity"]
#[inline]
pub fn vspol(&self) -> VSPOLR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 30;
((self.bits >> OFFSET) & MASK as u32) != 0
};
VSPOLR { bits }
}
#[doc = "Bit 29 - Data Enable Polarity"]
#[inline]
pub fn depol(&self) -> DEPOLR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 29;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DEPOLR { bits }
}
#[doc = "Bit 28 - Pixel Clock Polarity"]
#[inline]
pub fn pcpol(&self) -> PCPOLR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 28;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PCPOLR { bits }
}
#[doc = "Bit 16 - Dither Enable"]
#[inline]
pub fn den(&self) -> DENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DENR { bits }
}
#[doc = "Bits 12:14 - Dither Red Width"]
#[inline]
pub fn drw(&self) -> DRWR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DRWR { bits }
}
#[doc = "Bits 8:10 - Dither Green Width"]
#[inline]
pub fn dgw(&self) -> DGWR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DGWR { bits }
}
#[doc = "Bits 4:6 - Dither Blue Width"]
#[inline]
pub fn dbw(&self) -> DBWR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) as u8
};
DBWR { bits }
}
#[doc = "Bit 0 - LCD-TFT controller enable bit"]
#[inline]
pub fn ltdcen(&self) -> LTDCENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LTDCENR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 8736 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 31 - Horizontal Synchronization Polarity"]
#[inline]
pub fn hspol(&mut self) -> _HSPOLW {
_HSPOLW { w: self }
}
#[doc = "Bit 30 - Vertical Synchronization Polarity"]
#[inline]
pub fn vspol(&mut self) -> _VSPOLW {
_VSPOLW { w: self }
}
#[doc = "Bit 29 - Data Enable Polarity"]
#[inline]
pub fn depol(&mut self) -> _DEPOLW {
_DEPOLW { w: self }
}
#[doc = "Bit 28 - Pixel Clock Polarity"]
#[inline]
pub fn pcpol(&mut self) -> _PCPOLW {
_PCPOLW { w: self }
}
#[doc = "Bit 16 - Dither Enable"]
#[inline]
pub fn den(&mut self) -> _DENW {
_DENW { w: self }
}
#[doc = "Bit 0 - LCD-TFT controller enable bit"]
#[inline]
pub fn ltdcen(&mut self) -> _LTDCENW {
_LTDCENW { w: self }
}
}