#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::CFGR {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct ENCR {
bits: bool,
}
impl ENCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct COUNTMODER {
bits: bool,
}
impl COUNTMODER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PRELOADR {
bits: bool,
}
impl PRELOADR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WAVPOLR {
bits: bool,
}
impl WAVPOLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WAVER {
bits: bool,
}
impl WAVER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMOUTR {
bits: bool,
}
impl TIMOUTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TRIGENR {
bits: u8,
}
impl TRIGENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct TRIGSELR {
bits: u8,
}
impl TRIGSELR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct PRESCR {
bits: u8,
}
impl PRESCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct TRGFLTR {
bits: u8,
}
impl TRGFLTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct CKFLTR {
bits: u8,
}
impl CKFLTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct CKPOLR {
bits: u8,
}
impl CKPOLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct CKSELR {
bits: bool,
}
impl CKSELR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _ENCW<'a> {
w: &'a mut W,
}
impl<'a> _ENCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 24;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _COUNTMODEW<'a> {
w: &'a mut W,
}
impl<'a> _COUNTMODEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 23;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PRELOADW<'a> {
w: &'a mut W,
}
impl<'a> _PRELOADW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 22;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WAVPOLW<'a> {
w: &'a mut W,
}
impl<'a> _WAVPOLW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 21;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WAVEW<'a> {
w: &'a mut W,
}
impl<'a> _WAVEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 20;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMOUTW<'a> {
w: &'a mut W,
}
impl<'a> _TIMOUTW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 19;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TRIGENW<'a> {
w: &'a mut W,
}
impl<'a> _TRIGENW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 17;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TRIGSELW<'a> {
w: &'a mut W,
}
impl<'a> _TRIGSELW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 7;
const OFFSET: u8 = 13;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PRESCW<'a> {
w: &'a mut W,
}
impl<'a> _PRESCW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 7;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TRGFLTW<'a> {
w: &'a mut W,
}
impl<'a> _TRGFLTW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CKFLTW<'a> {
w: &'a mut W,
}
impl<'a> _CKFLTW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CKPOLW<'a> {
w: &'a mut W,
}
impl<'a> _CKPOLW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CKSELW<'a> {
w: &'a mut W,
}
impl<'a> _CKSELW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 24 - Encoder mode enable"]
#[inline]
pub fn enc(&self) -> ENCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 24;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ENCR { bits }
}
#[doc = "Bit 23 - counter mode enabled"]
#[inline]
pub fn countmode(&self) -> COUNTMODER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 23;
((self.bits >> OFFSET) & MASK as u32) != 0
};
COUNTMODER { bits }
}
#[doc = "Bit 22 - Registers update mode"]
#[inline]
pub fn preload(&self) -> PRELOADR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 22;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PRELOADR { bits }
}
#[doc = "Bit 21 - Waveform shape polarity"]
#[inline]
pub fn wavpol(&self) -> WAVPOLR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 21;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WAVPOLR { bits }
}
#[doc = "Bit 20 - Waveform shape"]
#[inline]
pub fn wave(&self) -> WAVER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 20;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WAVER { bits }
}
#[doc = "Bit 19 - Timeout enable"]
#[inline]
pub fn timout(&self) -> TIMOUTR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 19;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMOUTR { bits }
}
#[doc = "Bits 17:18 - Trigger enable and polarity"]
#[inline]
pub fn trigen(&self) -> TRIGENR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 17;
((self.bits >> OFFSET) & MASK as u32) as u8
};
TRIGENR { bits }
}
#[doc = "Bits 13:15 - Trigger selector"]
#[inline]
pub fn trigsel(&self) -> TRIGSELR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 13;
((self.bits >> OFFSET) & MASK as u32) as u8
};
TRIGSELR { bits }
}
#[doc = "Bits 9:11 - Clock prescaler"]
#[inline]
pub fn presc(&self) -> PRESCR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) as u8
};
PRESCR { bits }
}
#[doc = "Bits 6:7 - Configurable digital filter for trigger"]
#[inline]
pub fn trgflt(&self) -> TRGFLTR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) as u8
};
TRGFLTR { bits }
}
#[doc = "Bits 3:4 - Configurable digital filter for external clock"]
#[inline]
pub fn ckflt(&self) -> CKFLTR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) as u8
};
CKFLTR { bits }
}
#[doc = "Bits 1:2 - Clock Polarity"]
#[inline]
pub fn ckpol(&self) -> CKPOLR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) as u8
};
CKPOLR { bits }
}
#[doc = "Bit 0 - Clock selector"]
#[inline]
pub fn cksel(&self) -> CKSELR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CKSELR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 24 - Encoder mode enable"]
#[inline]
pub fn enc(&mut self) -> _ENCW {
_ENCW { w: self }
}
#[doc = "Bit 23 - counter mode enabled"]
#[inline]
pub fn countmode(&mut self) -> _COUNTMODEW {
_COUNTMODEW { w: self }
}
#[doc = "Bit 22 - Registers update mode"]
#[inline]
pub fn preload(&mut self) -> _PRELOADW {
_PRELOADW { w: self }
}
#[doc = "Bit 21 - Waveform shape polarity"]
#[inline]
pub fn wavpol(&mut self) -> _WAVPOLW {
_WAVPOLW { w: self }
}
#[doc = "Bit 20 - Waveform shape"]
#[inline]
pub fn wave(&mut self) -> _WAVEW {
_WAVEW { w: self }
}
#[doc = "Bit 19 - Timeout enable"]
#[inline]
pub fn timout(&mut self) -> _TIMOUTW {
_TIMOUTW { w: self }
}
#[doc = "Bits 17:18 - Trigger enable and polarity"]
#[inline]
pub fn trigen(&mut self) -> _TRIGENW {
_TRIGENW { w: self }
}
#[doc = "Bits 13:15 - Trigger selector"]
#[inline]
pub fn trigsel(&mut self) -> _TRIGSELW {
_TRIGSELW { w: self }
}
#[doc = "Bits 9:11 - Clock prescaler"]
#[inline]
pub fn presc(&mut self) -> _PRESCW {
_PRESCW { w: self }
}
#[doc = "Bits 6:7 - Configurable digital filter for trigger"]
#[inline]
pub fn trgflt(&mut self) -> _TRGFLTW {
_TRGFLTW { w: self }
}
#[doc = "Bits 3:4 - Configurable digital filter for external clock"]
#[inline]
pub fn ckflt(&mut self) -> _CKFLTW {
_CKFLTW { w: self }
}
#[doc = "Bits 1:2 - Clock Polarity"]
#[inline]
pub fn ckpol(&mut self) -> _CKPOLW {
_CKPOLW { w: self }
}
#[doc = "Bit 0 - Clock selector"]
#[inline]
pub fn cksel(&mut self) -> _CKSELW {
_CKSELW { w: self }
}
}