#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::JPEG_CONFR1 {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct NFR {
bits: u8,
}
impl NFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct DER {
bits: bool,
}
impl DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct COLORSPACER {
bits: u8,
}
impl COLORSPACER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct NSR {
bits: u8,
}
impl NSR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct HDRR {
bits: bool,
}
impl HDRR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct YSIZER {
bits: u16,
}
impl YSIZER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u16 {
self.bits
}
}
#[doc = r" Proxy"]
pub struct _NFW<'a> {
w: &'a mut W,
}
impl<'a> _NFW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DEW<'a> {
w: &'a mut W,
}
impl<'a> _DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _COLORSPACEW<'a> {
w: &'a mut W,
}
impl<'a> _COLORSPACEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _NSW<'a> {
w: &'a mut W,
}
impl<'a> _NSW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _HDRW<'a> {
w: &'a mut W,
}
impl<'a> _HDRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _YSIZEW<'a> {
w: &'a mut W,
}
impl<'a> _YSIZEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u16) -> &'a mut W {
const MASK: u16 = 65535;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bits 0:1 - Number of color components This field defines the number of color components minus 1."]
#[inline]
pub fn nf(&self) -> NFR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) as u8
};
NFR { bits }
}
#[doc = "Bit 3 - Decoding Enable This bit selects the coding or decoding process"]
#[inline]
pub fn de(&self) -> DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DER { bits }
}
#[doc = "Bits 4:5 - Color Space This filed defines the number of quantization tables minus 1 to insert in the output stream."]
#[inline]
pub fn colorspace(&self) -> COLORSPACER {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) as u8
};
COLORSPACER { bits }
}
#[doc = "Bits 6:7 - Number of components for Scan This field defines the number of components minus 1 for scan header marker segment."]
#[inline]
pub fn ns(&self) -> NSR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) as u8
};
NSR { bits }
}
#[doc = "Bit 8 - Header Processing This bit enable the header processing (generation/parsing)."]
#[inline]
pub fn hdr(&self) -> HDRR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
HDRR { bits }
}
#[doc = "Bits 16:31 - Y Size This field defines the number of lines in source image."]
#[inline]
pub fn ysize(&self) -> YSIZER {
let bits = {
const MASK: u16 = 65535;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) as u16
};
YSIZER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bits 0:1 - Number of color components This field defines the number of color components minus 1."]
#[inline]
pub fn nf(&mut self) -> _NFW {
_NFW { w: self }
}
#[doc = "Bit 3 - Decoding Enable This bit selects the coding or decoding process"]
#[inline]
pub fn de(&mut self) -> _DEW {
_DEW { w: self }
}
#[doc = "Bits 4:5 - Color Space This filed defines the number of quantization tables minus 1 to insert in the output stream."]
#[inline]
pub fn colorspace(&mut self) -> _COLORSPACEW {
_COLORSPACEW { w: self }
}
#[doc = "Bits 6:7 - Number of components for Scan This field defines the number of components minus 1 for scan header marker segment."]
#[inline]
pub fn ns(&mut self) -> _NSW {
_NSW { w: self }
}
#[doc = "Bit 8 - Header Processing This bit enable the header processing (generation/parsing)."]
#[inline]
pub fn hdr(&mut self) -> _HDRW {
_HDRW { w: self }
}
#[doc = "Bits 16:31 - Y Size This field defines the number of lines in source image."]
#[inline]
pub fn ysize(&mut self) -> _YSIZEW {
_YSIZEW { w: self }
}
}