#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::MDIER4 {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct MUPDDER {
bits: bool,
}
impl MUPDDER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SYNCDER {
bits: bool,
}
impl SYNCDER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MREPDER {
bits: bool,
}
impl MREPDER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP4DER {
bits: bool,
}
impl MCMP4DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP3DER {
bits: bool,
}
impl MCMP3DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP2DER {
bits: bool,
}
impl MCMP2DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP1DER {
bits: bool,
}
impl MCMP1DER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MUPDIER {
bits: bool,
}
impl MUPDIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SYNCIER {
bits: bool,
}
impl SYNCIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MREPIER {
bits: bool,
}
impl MREPIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP4IER {
bits: bool,
}
impl MCMP4IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP3IER {
bits: bool,
}
impl MCMP3IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP2IER {
bits: bool,
}
impl MCMP2IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MCMP1IER {
bits: bool,
}
impl MCMP1IER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _MUPDDEW<'a> {
w: &'a mut W,
}
impl<'a> _MUPDDEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 22;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SYNCDEW<'a> {
w: &'a mut W,
}
impl<'a> _SYNCDEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 21;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MREPDEW<'a> {
w: &'a mut W,
}
impl<'a> _MREPDEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 20;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP4DEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP4DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 19;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP3DEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP3DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 18;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP2DEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP2DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 17;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP1DEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP1DEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MUPDIEW<'a> {
w: &'a mut W,
}
impl<'a> _MUPDIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SYNCIEW<'a> {
w: &'a mut W,
}
impl<'a> _SYNCIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MREPIEW<'a> {
w: &'a mut W,
}
impl<'a> _MREPIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP4IEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP4IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP3IEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP3IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP2IEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP2IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MCMP1IEW<'a> {
w: &'a mut W,
}
impl<'a> _MCMP1IEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 22 - MUPDDE"]
#[inline]
pub fn mupdde(&self) -> MUPDDER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 22;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MUPDDER { bits }
}
#[doc = "Bit 21 - SYNCDE"]
#[inline]
pub fn syncde(&self) -> SYNCDER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 21;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SYNCDER { bits }
}
#[doc = "Bit 20 - MREPDE"]
#[inline]
pub fn mrepde(&self) -> MREPDER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 20;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MREPDER { bits }
}
#[doc = "Bit 19 - MCMP4DE"]
#[inline]
pub fn mcmp4de(&self) -> MCMP4DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 19;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP4DER { bits }
}
#[doc = "Bit 18 - MCMP3DE"]
#[inline]
pub fn mcmp3de(&self) -> MCMP3DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 18;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP3DER { bits }
}
#[doc = "Bit 17 - MCMP2DE"]
#[inline]
pub fn mcmp2de(&self) -> MCMP2DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 17;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP2DER { bits }
}
#[doc = "Bit 16 - MCMP1DE"]
#[inline]
pub fn mcmp1de(&self) -> MCMP1DER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP1DER { bits }
}
#[doc = "Bit 6 - MUPDIE"]
#[inline]
pub fn mupdie(&self) -> MUPDIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MUPDIER { bits }
}
#[doc = "Bit 5 - SYNCIE"]
#[inline]
pub fn syncie(&self) -> SYNCIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SYNCIER { bits }
}
#[doc = "Bit 4 - MREPIE"]
#[inline]
pub fn mrepie(&self) -> MREPIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MREPIER { bits }
}
#[doc = "Bit 3 - MCMP4IE"]
#[inline]
pub fn mcmp4ie(&self) -> MCMP4IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP4IER { bits }
}
#[doc = "Bit 2 - MCMP3IE"]
#[inline]
pub fn mcmp3ie(&self) -> MCMP3IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP3IER { bits }
}
#[doc = "Bit 1 - MCMP2IE"]
#[inline]
pub fn mcmp2ie(&self) -> MCMP2IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP2IER { bits }
}
#[doc = "Bit 0 - MCMP1IE"]
#[inline]
pub fn mcmp1ie(&self) -> MCMP1IER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MCMP1IER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 22 - MUPDDE"]
#[inline]
pub fn mupdde(&mut self) -> _MUPDDEW {
_MUPDDEW { w: self }
}
#[doc = "Bit 21 - SYNCDE"]
#[inline]
pub fn syncde(&mut self) -> _SYNCDEW {
_SYNCDEW { w: self }
}
#[doc = "Bit 20 - MREPDE"]
#[inline]
pub fn mrepde(&mut self) -> _MREPDEW {
_MREPDEW { w: self }
}
#[doc = "Bit 19 - MCMP4DE"]
#[inline]
pub fn mcmp4de(&mut self) -> _MCMP4DEW {
_MCMP4DEW { w: self }
}
#[doc = "Bit 18 - MCMP3DE"]
#[inline]
pub fn mcmp3de(&mut self) -> _MCMP3DEW {
_MCMP3DEW { w: self }
}
#[doc = "Bit 17 - MCMP2DE"]
#[inline]
pub fn mcmp2de(&mut self) -> _MCMP2DEW {
_MCMP2DEW { w: self }
}
#[doc = "Bit 16 - MCMP1DE"]
#[inline]
pub fn mcmp1de(&mut self) -> _MCMP1DEW {
_MCMP1DEW { w: self }
}
#[doc = "Bit 6 - MUPDIE"]
#[inline]
pub fn mupdie(&mut self) -> _MUPDIEW {
_MUPDIEW { w: self }
}
#[doc = "Bit 5 - SYNCIE"]
#[inline]
pub fn syncie(&mut self) -> _SYNCIEW {
_SYNCIEW { w: self }
}
#[doc = "Bit 4 - MREPIE"]
#[inline]
pub fn mrepie(&mut self) -> _MREPIEW {
_MREPIEW { w: self }
}
#[doc = "Bit 3 - MCMP4IE"]
#[inline]
pub fn mcmp4ie(&mut self) -> _MCMP4IEW {
_MCMP4IEW { w: self }
}
#[doc = "Bit 2 - MCMP3IE"]
#[inline]
pub fn mcmp3ie(&mut self) -> _MCMP3IEW {
_MCMP3IEW { w: self }
}
#[doc = "Bit 1 - MCMP2IE"]
#[inline]
pub fn mcmp2ie(&mut self) -> _MCMP2IEW {
_MCMP2IEW { w: self }
}
#[doc = "Bit 0 - MCMP1IE"]
#[inline]
pub fn mcmp1ie(&mut self) -> _MCMP1IEW {
_MCMP1IEW { w: self }
}
}