#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::DMACIER {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct TIER {
bits: bool,
}
impl TIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TXSER {
bits: bool,
}
impl TXSER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TBUER {
bits: bool,
}
impl TBUER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RIER {
bits: bool,
}
impl RIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RBUER {
bits: bool,
}
impl RBUER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RSER {
bits: bool,
}
impl RSER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RWTER {
bits: bool,
}
impl RWTER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ETIER {
bits: bool,
}
impl ETIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ERIER {
bits: bool,
}
impl ERIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FBEER {
bits: bool,
}
impl FBEER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CDEER {
bits: bool,
}
impl CDEER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct AIER {
bits: bool,
}
impl AIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct NIER {
bits: bool,
}
impl NIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _TIEW<'a> {
w: &'a mut W,
}
impl<'a> _TIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TXSEW<'a> {
w: &'a mut W,
}
impl<'a> _TXSEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TBUEW<'a> {
w: &'a mut W,
}
impl<'a> _TBUEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RIEW<'a> {
w: &'a mut W,
}
impl<'a> _RIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RBUEW<'a> {
w: &'a mut W,
}
impl<'a> _RBUEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RSEW<'a> {
w: &'a mut W,
}
impl<'a> _RSEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RWTEW<'a> {
w: &'a mut W,
}
impl<'a> _RWTEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ETIEW<'a> {
w: &'a mut W,
}
impl<'a> _ETIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ERIEW<'a> {
w: &'a mut W,
}
impl<'a> _ERIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FBEEW<'a> {
w: &'a mut W,
}
impl<'a> _FBEEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CDEEW<'a> {
w: &'a mut W,
}
impl<'a> _CDEEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 13;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _AIEW<'a> {
w: &'a mut W,
}
impl<'a> _AIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 14;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _NIEW<'a> {
w: &'a mut W,
}
impl<'a> _NIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 15;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Transmit Interrupt Enable"]
#[inline]
pub fn tie(&self) -> TIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIER { bits }
}
#[doc = "Bit 1 - Transmit Stopped Enable"]
#[inline]
pub fn txse(&self) -> TXSER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TXSER { bits }
}
#[doc = "Bit 2 - Transmit Buffer Unavailable Enable"]
#[inline]
pub fn tbue(&self) -> TBUER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TBUER { bits }
}
#[doc = "Bit 6 - Receive Interrupt Enable"]
#[inline]
pub fn rie(&self) -> RIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RIER { bits }
}
#[doc = "Bit 7 - Receive Buffer Unavailable Enable"]
#[inline]
pub fn rbue(&self) -> RBUER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RBUER { bits }
}
#[doc = "Bit 8 - Receive Stopped Enable"]
#[inline]
pub fn rse(&self) -> RSER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RSER { bits }
}
#[doc = "Bit 9 - Receive Watchdog Timeout Enable"]
#[inline]
pub fn rwte(&self) -> RWTER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RWTER { bits }
}
#[doc = "Bit 10 - Early Transmit Interrupt Enable"]
#[inline]
pub fn etie(&self) -> ETIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ETIER { bits }
}
#[doc = "Bit 11 - Early Receive Interrupt Enable"]
#[inline]
pub fn erie(&self) -> ERIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ERIER { bits }
}
#[doc = "Bit 12 - Fatal Bus Error Enable"]
#[inline]
pub fn fbee(&self) -> FBEER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FBEER { bits }
}
#[doc = "Bit 13 - Context Descriptor Error Enable"]
#[inline]
pub fn cdee(&self) -> CDEER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 13;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CDEER { bits }
}
#[doc = "Bit 14 - Abnormal Interrupt Summary Enable"]
#[inline]
pub fn aie(&self) -> AIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 14;
((self.bits >> OFFSET) & MASK as u32) != 0
};
AIER { bits }
}
#[doc = "Bit 15 - Normal Interrupt Summary Enable"]
#[inline]
pub fn nie(&self) -> NIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 15;
((self.bits >> OFFSET) & MASK as u32) != 0
};
NIER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 32768 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Transmit Interrupt Enable"]
#[inline]
pub fn tie(&mut self) -> _TIEW {
_TIEW { w: self }
}
#[doc = "Bit 1 - Transmit Stopped Enable"]
#[inline]
pub fn txse(&mut self) -> _TXSEW {
_TXSEW { w: self }
}
#[doc = "Bit 2 - Transmit Buffer Unavailable Enable"]
#[inline]
pub fn tbue(&mut self) -> _TBUEW {
_TBUEW { w: self }
}
#[doc = "Bit 6 - Receive Interrupt Enable"]
#[inline]
pub fn rie(&mut self) -> _RIEW {
_RIEW { w: self }
}
#[doc = "Bit 7 - Receive Buffer Unavailable Enable"]
#[inline]
pub fn rbue(&mut self) -> _RBUEW {
_RBUEW { w: self }
}
#[doc = "Bit 8 - Receive Stopped Enable"]
#[inline]
pub fn rse(&mut self) -> _RSEW {
_RSEW { w: self }
}
#[doc = "Bit 9 - Receive Watchdog Timeout Enable"]
#[inline]
pub fn rwte(&mut self) -> _RWTEW {
_RWTEW { w: self }
}
#[doc = "Bit 10 - Early Transmit Interrupt Enable"]
#[inline]
pub fn etie(&mut self) -> _ETIEW {
_ETIEW { w: self }
}
#[doc = "Bit 11 - Early Receive Interrupt Enable"]
#[inline]
pub fn erie(&mut self) -> _ERIEW {
_ERIEW { w: self }
}
#[doc = "Bit 12 - Fatal Bus Error Enable"]
#[inline]
pub fn fbee(&mut self) -> _FBEEW {
_FBEEW { w: self }
}
#[doc = "Bit 13 - Context Descriptor Error Enable"]
#[inline]
pub fn cdee(&mut self) -> _CDEEW {
_CDEEW { w: self }
}
#[doc = "Bit 14 - Abnormal Interrupt Summary Enable"]
#[inline]
pub fn aie(&mut self) -> _AIEW {
_AIEW { w: self }
}
#[doc = "Bit 15 - Normal Interrupt Summary Enable"]
#[inline]
pub fn nie(&mut self) -> _NIEW {
_NIEW { w: self }
}
}