#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::DAC_SR {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct DMAUDR1R {
bits: bool,
}
impl DMAUDR1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CAL_FLAG1R {
bits: bool,
}
impl CAL_FLAG1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct BWST1R {
bits: bool,
}
impl BWST1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DMAUDR2R {
bits: bool,
}
impl DMAUDR2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CAL_FLAG2R {
bits: bool,
}
impl CAL_FLAG2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct BWST2R {
bits: bool,
}
impl BWST2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _DMAUDR1W<'a> {
w: &'a mut W,
}
impl<'a> _DMAUDR1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 13;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DMAUDR2W<'a> {
w: &'a mut W,
}
impl<'a> _DMAUDR2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 29;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 13 - DAC channel1 DMA underrun flag This bit is set by hardware and cleared by software (by writing it to 1)."]
#[inline]
pub fn dmaudr1(&self) -> DMAUDR1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 13;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DMAUDR1R { bits }
}
#[doc = "Bit 14 - DAC Channel 1 calibration offset status This bit is set and cleared by hardware"]
#[inline]
pub fn cal_flag1(&self) -> CAL_FLAG1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 14;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CAL_FLAG1R { bits }
}
#[doc = "Bit 15 - DAC Channel 1 busy writing sample time flag This bit is systematically set just after Sample & Hold mode enable and is set each time the software writes the register DAC_SHSR1, It is cleared by hardware when the write operation of DAC_SHSR1 is complete. (It takes about 3LSI periods of synchronization)."]
#[inline]
pub fn bwst1(&self) -> BWST1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 15;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BWST1R { bits }
}
#[doc = "Bit 29 - DAC channel2 DMA underrun flag This bit is set by hardware and cleared by software (by writing it to 1)."]
#[inline]
pub fn dmaudr2(&self) -> DMAUDR2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 29;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DMAUDR2R { bits }
}
#[doc = "Bit 30 - DAC Channel 2 calibration offset status This bit is set and cleared by hardware"]
#[inline]
pub fn cal_flag2(&self) -> CAL_FLAG2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 30;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CAL_FLAG2R { bits }
}
#[doc = "Bit 31 - DAC Channel 2 busy writing sample time flag This bit is systematically set just after Sample & Hold mode enable and is set each time the software writes the register DAC_SHSR2, It is cleared by hardware when the write operation of DAC_SHSR2 is complete. (It takes about 3 LSI periods of synchronization)."]
#[inline]
pub fn bwst2(&self) -> BWST2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 31;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BWST2R { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 13 - DAC channel1 DMA underrun flag This bit is set by hardware and cleared by software (by writing it to 1)."]
#[inline]
pub fn dmaudr1(&mut self) -> _DMAUDR1W {
_DMAUDR1W { w: self }
}
#[doc = "Bit 29 - DAC channel2 DMA underrun flag This bit is set by hardware and cleared by software (by writing it to 1)."]
#[inline]
pub fn dmaudr2(&mut self) -> _DMAUDR2W {
_DMAUDR2W { w: self }
}
}