#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::BDMA_CCR2 {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct ENR {
bits: bool,
}
impl ENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TCIER {
bits: bool,
}
impl TCIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct HTIER {
bits: bool,
}
impl HTIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TEIER {
bits: bool,
}
impl TEIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DIRR {
bits: bool,
}
impl DIRR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CIRCR {
bits: bool,
}
impl CIRCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PINCR {
bits: bool,
}
impl PINCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MINCR {
bits: bool,
}
impl MINCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PSIZER {
bits: u8,
}
impl PSIZER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct MSIZER {
bits: u8,
}
impl MSIZER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct PLR {
bits: u8,
}
impl PLR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct MEM2MEMR {
bits: bool,
}
impl MEM2MEMR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _ENW<'a> {
w: &'a mut W,
}
impl<'a> _ENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TCIEW<'a> {
w: &'a mut W,
}
impl<'a> _TCIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _HTIEW<'a> {
w: &'a mut W,
}
impl<'a> _HTIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TEIEW<'a> {
w: &'a mut W,
}
impl<'a> _TEIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DIRW<'a> {
w: &'a mut W,
}
impl<'a> _DIRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CIRCW<'a> {
w: &'a mut W,
}
impl<'a> _CIRCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PINCW<'a> {
w: &'a mut W,
}
impl<'a> _PINCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MINCW<'a> {
w: &'a mut W,
}
impl<'a> _MINCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PSIZEW<'a> {
w: &'a mut W,
}
impl<'a> _PSIZEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MSIZEW<'a> {
w: &'a mut W,
}
impl<'a> _MSIZEW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PLW<'a> {
w: &'a mut W,
}
impl<'a> _PLW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MEM2MEMW<'a> {
w: &'a mut W,
}
impl<'a> _MEM2MEMW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 14;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Channel enable This bit is set and cleared by software."]
#[inline]
pub fn en(&self) -> ENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ENR { bits }
}
#[doc = "Bit 1 - Transfer complete interrupt enable This bit is set and cleared by software."]
#[inline]
pub fn tcie(&self) -> TCIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TCIER { bits }
}
#[doc = "Bit 2 - Half transfer interrupt enable This bit is set and cleared by software."]
#[inline]
pub fn htie(&self) -> HTIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
HTIER { bits }
}
#[doc = "Bit 3 - Transfer error interrupt enable This bit is set and cleared by software."]
#[inline]
pub fn teie(&self) -> TEIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TEIER { bits }
}
#[doc = "Bit 4 - Data transfer direction This bit is set and cleared by software."]
#[inline]
pub fn dir(&self) -> DIRR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
DIRR { bits }
}
#[doc = "Bit 5 - Circular mode This bit is set and cleared by software."]
#[inline]
pub fn circ(&self) -> CIRCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CIRCR { bits }
}
#[doc = "Bit 6 - Peripheral increment mode This bit is set and cleared by software."]
#[inline]
pub fn pinc(&self) -> PINCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PINCR { bits }
}
#[doc = "Bit 7 - Memory increment mode This bit is set and cleared by software."]
#[inline]
pub fn minc(&self) -> MINCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MINCR { bits }
}
#[doc = "Bits 8:9 - Peripheral size These bits are set and cleared by software."]
#[inline]
pub fn psize(&self) -> PSIZER {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) as u8
};
PSIZER { bits }
}
#[doc = "Bits 10:11 - Memory size These bits are set and cleared by software."]
#[inline]
pub fn msize(&self) -> MSIZER {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) as u8
};
MSIZER { bits }
}
#[doc = "Bits 12:13 - Channel priority level These bits are set and cleared by software."]
#[inline]
pub fn pl(&self) -> PLR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) as u8
};
PLR { bits }
}
#[doc = "Bit 14 - Memory to memory mode This bit is set and cleared by software."]
#[inline]
pub fn mem2mem(&self) -> MEM2MEMR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 14;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MEM2MEMR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Channel enable This bit is set and cleared by software."]
#[inline]
pub fn en(&mut self) -> _ENW {
_ENW { w: self }
}
#[doc = "Bit 1 - Transfer complete interrupt enable This bit is set and cleared by software."]
#[inline]
pub fn tcie(&mut self) -> _TCIEW {
_TCIEW { w: self }
}
#[doc = "Bit 2 - Half transfer interrupt enable This bit is set and cleared by software."]
#[inline]
pub fn htie(&mut self) -> _HTIEW {
_HTIEW { w: self }
}
#[doc = "Bit 3 - Transfer error interrupt enable This bit is set and cleared by software."]
#[inline]
pub fn teie(&mut self) -> _TEIEW {
_TEIEW { w: self }
}
#[doc = "Bit 4 - Data transfer direction This bit is set and cleared by software."]
#[inline]
pub fn dir(&mut self) -> _DIRW {
_DIRW { w: self }
}
#[doc = "Bit 5 - Circular mode This bit is set and cleared by software."]
#[inline]
pub fn circ(&mut self) -> _CIRCW {
_CIRCW { w: self }
}
#[doc = "Bit 6 - Peripheral increment mode This bit is set and cleared by software."]
#[inline]
pub fn pinc(&mut self) -> _PINCW {
_PINCW { w: self }
}
#[doc = "Bit 7 - Memory increment mode This bit is set and cleared by software."]
#[inline]
pub fn minc(&mut self) -> _MINCW {
_MINCW { w: self }
}
#[doc = "Bits 8:9 - Peripheral size These bits are set and cleared by software."]
#[inline]
pub fn psize(&mut self) -> _PSIZEW {
_PSIZEW { w: self }
}
#[doc = "Bits 10:11 - Memory size These bits are set and cleared by software."]
#[inline]
pub fn msize(&mut self) -> _MSIZEW {
_MSIZEW { w: self }
}
#[doc = "Bits 12:13 - Channel priority level These bits are set and cleared by software."]
#[inline]
pub fn pl(&mut self) -> _PLW {
_PLW { w: self }
}
#[doc = "Bit 14 - Memory to memory mode This bit is set and cleared by software."]
#[inline]
pub fn mem2mem(&mut self) -> _MEM2MEMW {
_MEM2MEMW { w: self }
}
}