stet-graphics 0.2.1

Display list, ICC color, and graphics types shared by stet's PostScript interpreter and PDF reader
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
// stet - A PostScript Interpreter
// Copyright (c) 2026 Scott Bowman
// SPDX-License-Identifier: Apache-2.0 OR MIT

//! Output device parameter types — pure data structures for rendering operations.

use crate::color::{DashPattern, DeviceColor, FillRule, LineCap, LineJoin};
use crate::display_list::DisplayList;
use crate::icc::ProfileHash;
use std::sync::Arc;
use stet_fonts::geometry::{Matrix, PsPath};

/// Pre-sampled transfer function (256 samples, domain `[0,1]` → range `[0,1]`).
/// Arc for cheap clone across display list elements.
pub type TransferTable = Arc<Vec<f64>>;

/// Transfer function state captured at paint time.
#[derive(Clone, Debug, Default)]
pub struct TransferState {
    /// Single-component transfer (from settransfer). None = identity.
    pub gray: Option<TransferTable>,
    /// Per-component color transfer \[R, G, B, Gray\] (from setcolortransfer).
    /// When set, overrides `gray`.
    pub color: Option<[Option<TransferTable>; 4]>,
}

impl TransferState {
    /// Returns true if any non-identity transfer function is set.
    pub fn has_functions(&self) -> bool {
        if self.gray.is_some() {
            return true;
        }
        if let Some(ref color) = self.color {
            return color.iter().any(|t| t.is_some());
        }
        false
    }
}

/// A pre-computed halftone screen for PDF output.
#[derive(Clone, Debug)]
pub struct HalftoneScreen {
    pub frequency: f64,
    pub angle: f64,
    /// Spot function as PDF Type 4 calculator bytes (e.g., b"{ dup mul exch dup mul add 1 exch sub }").
    /// None if conversion failed (falls back to sampled_2d).
    pub type4_tokens: Option<Arc<Vec<u8>>>,
    /// Spot function sampled on a 64×64 grid (4096 f64 values, domain `[-1,1]²`, range `[0,1]`).
    /// Used when Type 4 decompilation fails.
    pub sampled_2d: Option<Arc<Vec<f64>>>,
}

/// Pre-sampled black generation / undercolor removal state for PDF output.
#[derive(Clone, Debug, Default)]
pub struct BgUcrState {
    /// Black generation function (256 samples, domain `[0,1]` → range `[0,1]`).
    pub bg: Option<Arc<Vec<f64>>>,
    /// Undercolor removal function (256 samples, domain `[0,1]` → range `[-1,1]`).
    pub ucr: Option<Arc<Vec<f64>>>,
}

/// Pre-computed halftone state captured at paint time.
#[derive(Clone, Debug, Default)]
pub struct HalftoneState {
    /// Single-component halftone (from setscreen). None = default (suppress).
    pub gray: Option<Arc<HalftoneScreen>>,
    /// Per-component \[R, G, B, Gray\] (from setcolorscreen). Emits Type 5 composite.
    pub color: Option<[Option<Arc<HalftoneScreen>>; 4]>,
}

/// Native Separation/DeviceN color info for PDF output.
#[derive(Clone, Debug)]
pub struct SpotColor {
    /// Tint values from the most recent setcolor (1 for Separation, N for DeviceN).
    pub tint_values: Vec<f64>,
    /// Color space definition for this spot color.
    pub color_space: SpotColorSpace,
}

/// Separation or DeviceN color space with pre-sampled tint function.
///
/// Marked `#[non_exhaustive]`; cross-crate `match` expressions need a
/// wildcard arm.
#[derive(Clone, Debug)]
#[non_exhaustive]
pub enum SpotColorSpace {
    Separation {
        name: Vec<u8>,
        alt: SimpleColorSpace,
        tint_table: Arc<TintLookupTable>,
    },
    DeviceN {
        names: Vec<Vec<u8>>,
        alt: SimpleColorSpace,
        tint_table: Arc<TintLookupTable>,
    },
}

/// Simple device color space for alt-space references.
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
pub enum SimpleColorSpace {
    DeviceGray,
    DeviceRGB,
    DeviceCMYK,
}

/// Bitmask of CMYK channels painted by an overprint operation.
/// Bits: 0=Cyan, 1=Magenta, 2=Yellow, 3=Black.
pub const CMYK_C: u8 = 1 << 0;
pub const CMYK_M: u8 = 1 << 1;
pub const CMYK_Y: u8 = 1 << 2;
pub const CMYK_K: u8 = 1 << 3;
pub const CMYK_ALL: u8 = CMYK_C | CMYK_M | CMYK_Y | CMYK_K;

/// Map a CMYK process color name to its channel bit.
pub fn cmyk_channel_for_name(name: &[u8]) -> u8 {
    match name {
        b"Cyan" => CMYK_C,
        b"Magenta" => CMYK_M,
        b"Yellow" => CMYK_Y,
        b"Black" => CMYK_K,
        b"All" => CMYK_ALL,
        b"None" => 0,
        _ => 0,
    }
}

/// Parameters for filling a path.
///
/// Constructed by interpreter/parser code (stet-ops, stet-pdf-reader)
/// and read by renderers. New fields may be added without notice; pattern-
/// matching consumers should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct FillParams {
    pub color: DeviceColor,
    pub fill_rule: FillRule,
    pub ctm: Matrix,
    /// True when this fill is a text glyph from a show operator.
    /// PDF device skips these (uses Text elements instead).
    pub is_text_glyph: bool,
    /// Overprint flag from graphics state (used by PDF output).
    pub overprint: bool,
    /// Overprint mode (0 or 1). With OPM 1 + DeviceCMYK, only non-zero channels are painted.
    pub overprint_mode: i32,
    /// True when /OPM was set together with /op or /OP in the same ExtGState
    /// dict that configured this fill. Enables strict OPM-1 "preserve zero
    /// components" behavior; when false, an all-zero CMYK source still
    /// performs a full knockout (legacy Adobe compatibility).
    pub opm_paired: bool,
    /// Which CMYK channels this fill paints (bitmask of CMYK_C/M/Y/K).
    pub painted_channels: u8,
    /// True when color space is DeviceCMYK or ICCBased(4).
    pub is_device_cmyk: bool,
    /// Separation/DeviceN color for PDF output. None for device color spaces.
    pub spot_color: Option<SpotColor>,
    /// Rendering intent (0=RelativeColorimetric, 1=Absolute, 2=Perceptual, 3=Saturation).
    pub rendering_intent: u8,
    /// Pre-sampled transfer function state for PDF output.
    pub transfer: TransferState,
    /// Pre-computed halftone screen state for PDF output.
    pub halftone: HalftoneState,
    /// Pre-sampled black generation / undercolor removal for PDF output.
    pub bg_ucr: BgUcrState,
    /// Fill opacity (0.0–1.0, default 1.0). Used by PDF transparency.
    pub alpha: f64,
    /// Blend mode (0=Normal, 1=Multiply, ..., 11=Exclusion). Default 0.
    pub blend_mode: u8,
    /// PDF `AIS` (alpha-is-shape). When true, the source is interpreted as
    /// shape rather than opacity. Default false.
    pub alpha_is_shape: bool,
}

/// Parameters for a text element emitted by show operators.
///
/// The PDF device uses these for BT/ET/Tf/Tj text operators.
/// The raster device ignores them (uses Fill elements for glyph paths).
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct TextParams {
    /// Character bytes (or 2-byte CID values for Type 0).
    pub text: Vec<u8>,
    /// Device-space X position at start of string.
    pub start_x: f64,
    /// Device-space Y position at start of string.
    pub start_y: f64,
    /// Font dict entity ID (raw u32 for VM independence).
    pub font_entity: u32,
    /// FontName bytes (e.g., b"Times-Roman").
    pub font_name: Vec<u8>,
    /// FontType (0, 1, 2, 3, 42).
    pub font_type: i32,
    /// Effective device-space font size.
    pub font_size: f64,
    /// Fill color at render time.
    pub color: DeviceColor,
    /// CTM at render time.
    pub ctm: [f64; 6],
    /// User-space font matrix (scaled to point units).
    pub font_matrix: [f64; 6],
    /// PaintType: 0 = fill (default), 2 = stroke (outlined glyphs).
    pub paint_type: i32,
    /// Device-space stroke width for PaintType 2 fonts.
    pub stroke_width: f64,
    /// Separation/DeviceN color for PDF output. None for device color spaces.
    pub spot_color: Option<SpotColor>,
    /// Rendering intent (0=RelativeColorimetric, 1=Absolute, 2=Perceptual, 3=Saturation).
    pub rendering_intent: u8,
    /// Pre-sampled transfer function state for PDF output.
    pub transfer: TransferState,
    /// Pre-computed halftone screen state for PDF output.
    pub halftone: HalftoneState,
    /// Pre-sampled black generation / undercolor removal for PDF output.
    pub bg_ucr: BgUcrState,
    /// Fill opacity (0.0–1.0, default 1.0). Used by PDF transparency.
    pub fill_opacity: f64,
    /// Stroke opacity (0.0–1.0, default 1.0). Applies to PaintType-2 fonts.
    pub stroke_opacity: f64,
    /// Blend mode (0=Normal, 1=Multiply, …, 15=Luminosity). Default 0.
    pub blend_mode: u8,
    /// Alpha-is-shape (PDF `AIS`). Default false.
    pub alpha_is_shape: bool,
    /// Text knockout (PDF `TK`). Default true.
    pub text_knockout: bool,
}

/// Parameters for stroking a path.
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct StrokeParams {
    pub color: DeviceColor,
    pub line_width: f64,
    pub line_cap: LineCap,
    pub line_join: LineJoin,
    pub miter_limit: f64,
    pub dash_pattern: DashPattern,
    pub ctm: Matrix,
    /// When true, snap thin stroke coordinates to device pixel centers.
    pub stroke_adjust: bool,
    /// True when this stroke is a text glyph from a show operator (PaintType 2).
    pub is_text_glyph: bool,
    /// Overprint flag from graphics state (used by PDF output).
    pub overprint: bool,
    /// Overprint mode (0 or 1).
    pub overprint_mode: i32,
    /// See FillParams::opm_paired. Strict OPM-1 preserve requires both
    /// /OPM and /op|/OP set in the same ExtGState dict.
    pub opm_paired: bool,
    /// Which CMYK channels this stroke paints (bitmask of CMYK_C/M/Y/K).
    pub painted_channels: u8,
    /// True when stroke color space is DeviceCMYK or ICCBased(4) — OPM 1 only applies to these.
    pub is_device_cmyk: bool,
    /// Separation/DeviceN color for PDF output. None for device color spaces.
    pub spot_color: Option<SpotColor>,
    /// Rendering intent (0=RelativeColorimetric, 1=Absolute, 2=Perceptual, 3=Saturation).
    pub rendering_intent: u8,
    /// Pre-sampled transfer function state for PDF output.
    pub transfer: TransferState,
    /// Pre-computed halftone screen state for PDF output.
    pub halftone: HalftoneState,
    /// Pre-sampled black generation / undercolor removal for PDF output.
    pub bg_ucr: BgUcrState,
    /// Stroke opacity (0.0–1.0, default 1.0). Used by PDF transparency.
    pub alpha: f64,
    /// Blend mode (0=Normal, 1=Multiply, ..., 11=Exclusion). Default 0.
    pub blend_mode: u8,
    /// PDF `AIS` (alpha-is-shape). When true, the source is interpreted as
    /// shape rather than opacity. Default false.
    pub alpha_is_shape: bool,
}

/// Parameters for clipping.
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct ClipParams {
    pub fill_rule: FillRule,
    pub ctm: Matrix,
    /// For stroke-based clips: stroke parameters to expand the clip path
    /// from a centerline to a stroke outline before rasterizing.
    pub stroke_params: Option<StrokeParams>,
}

/// Pre-sampled tint transform: maps input tint values to alt-space components.
#[derive(Clone, Debug)]
pub struct TintLookupTable {
    /// Number of input components (1 for Separation, N for DeviceN).
    pub num_inputs: u32,
    /// Number of output components (matches alternative space: 1/3/4).
    pub num_outputs: u32,
    /// Number of samples per dimension.
    pub samples_per_dim: u32,
    /// Flattened f32 data, row-major order. Length = samples_per_dim^num_inputs × num_outputs.
    pub data: Vec<f32>,
}

impl TintLookupTable {
    /// Linear interpolation lookup for 1D (Separation) tint transforms.
    #[inline]
    pub fn lookup_1d(&self, tint: f32, out: &mut [f32]) {
        let n = self.samples_per_dim as usize;
        let no = self.num_outputs as usize;
        let idx = tint * (n - 1) as f32;
        let i0 = (idx as usize).min(n - 2);
        let frac = idx - i0 as f32;
        let base0 = i0 * no;
        let base1 = (i0 + 1) * no;
        for (c, out_val) in out[..no].iter_mut().enumerate() {
            *out_val = self.data[base0 + c] * (1.0 - frac) + self.data[base1 + c] * frac;
        }
    }

    /// Multilinear interpolation lookup for N-D (DeviceN) tint transforms.
    pub fn lookup_nd(&self, inputs: &[f32], out: &mut [f32]) {
        let ni = self.num_inputs as usize;
        let no = self.num_outputs as usize;
        let n = self.samples_per_dim as usize;

        let mut idx = [0usize; 8];
        let mut frac = [0.0f32; 8];
        for d in 0..ni {
            let fi = inputs[d] * (n - 1) as f32;
            idx[d] = (fi as usize).min(n - 2);
            frac[d] = fi - idx[d] as f32;
        }

        let corners = 1usize << ni;
        for out_val in out[..no].iter_mut() {
            *out_val = 0.0;
        }
        for corner in 0..corners {
            let mut weight = 1.0f32;
            let mut linear_idx = 0usize;
            for d in 0..ni {
                let bit = (corner >> d) & 1;
                let dim_idx = idx[d] + bit;
                weight *= if bit == 1 { frac[d] } else { 1.0 - frac[d] };
                let stride = n.pow((ni - 1 - d) as u32);
                linear_idx += dim_idx * stride;
            }
            let base = linear_idx * no;
            for (c, out_val) in out[..no].iter_mut().enumerate() {
                *out_val += weight * self.data.get(base + c).copied().unwrap_or(0.0);
            }
        }
    }
}

/// VM-free color space enum for images stored in the display list.
///
/// Marked `#[non_exhaustive]`; cross-crate `match` expressions need a
/// wildcard arm to remain forward-compatible.
#[derive(Clone, Debug)]
#[non_exhaustive]
pub enum ImageColorSpace {
    DeviceGray,
    DeviceRGB,
    DeviceCMYK,
    ICCBased {
        n: u32,
        profile_hash: ProfileHash,
        profile_data: Arc<Vec<u8>>,
    },
    Indexed {
        base: Box<ImageColorSpace>,
        hival: u32,
        lookup: Vec<u8>,
    },
    CIEBasedABC {
        params: Arc<crate::color::CieAbcParams>,
    },
    CIEBasedA {
        params: Arc<crate::color::CieAParams>,
    },
    /// CIE L*a*b* color space (PDF /Lab or ICCBased Lab alternate).
    ///
    /// Sample byte layout: 3 components (L, a, b), 8-bit each. Decode
    /// scales bytes: L = byte/255 × 100; a = byte/255 × (`range[1]`-`range[0]`) + `range[0]`;
    /// b = byte/255 × (`range[3]`-`range[2]`) + `range[2]`.
    Lab {
        white_point: [f64; 3],
        range: [f64; 4],
    },
    Separation {
        name: Vec<u8>,
        alt_space: Box<ImageColorSpace>,
        tint_table: Arc<TintLookupTable>,
    },
    DeviceN {
        names: Vec<Vec<u8>>,
        alt_space: Box<ImageColorSpace>,
        tint_table: Arc<TintLookupTable>,
    },
    Mask {
        color: DeviceColor,
        polarity: bool,
    },
    PreconvertedRGBA,
}

impl ImageColorSpace {
    /// Number of components per sample.
    pub fn num_components(&self) -> u32 {
        match self {
            ImageColorSpace::DeviceGray => 1,
            ImageColorSpace::DeviceRGB => 3,
            ImageColorSpace::DeviceCMYK => 4,
            ImageColorSpace::ICCBased { n, .. } => *n,
            ImageColorSpace::Indexed { .. } => 1,
            ImageColorSpace::CIEBasedABC { .. } => 3,
            ImageColorSpace::CIEBasedA { .. } => 1,
            ImageColorSpace::Lab { .. } => 3,
            ImageColorSpace::Separation { .. } => 1,
            ImageColorSpace::DeviceN { tint_table, .. } => tint_table.num_inputs,
            ImageColorSpace::Mask { .. } => 1,
            ImageColorSpace::PreconvertedRGBA => 4,
        }
    }
}

/// Parameters for drawing an image.
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct ImageParams {
    pub width: u32,
    pub height: u32,
    pub color_space: ImageColorSpace,
    pub bits_per_component: u8,
    pub ctm: Matrix,
    pub image_matrix: Matrix,
    pub interpolate: bool,
    pub mask_color: Option<Vec<u8>>,
    pub alpha: f64,
    pub blend_mode: u8,
    pub overprint: bool,
    pub overprint_mode: i32,
    /// See FillParams::opm_paired.
    pub opm_paired: bool,
    pub painted_channels: u8,
    /// PDF `AIS` (alpha-is-shape). Default false.
    pub alpha_is_shape: bool,
    /// Rendering intent that selects which `A2B*`/`B2A*` table the source
    /// profile and the output-intent profile use when this image flows
    /// through the proofing chain. Encoded as PDF byte: 0=Perceptual,
    /// 1=RelativeColorimetric, 2=Saturation, 3=AbsoluteColorimetric.
    /// Per ISO 32000 §11.3.4 a per-image `/Intent` overrides the gstate
    /// `/RI`; PDF readers populate this from `/Intent` when present and
    /// fall back to `gstate.rendering_intent` otherwise.
    pub rendering_intent: u8,
}

/// Color space carried through the display list for native shading output.
///
/// Marked `#[non_exhaustive]`; cross-crate `match` expressions need a
/// wildcard arm.
#[derive(Clone, Debug)]
#[non_exhaustive]
pub enum ShadingColorSpace {
    DeviceGray,
    DeviceRGB,
    DeviceCMYK,
    ICCBased {
        n: u32,
        profile_hash: ProfileHash,
        profile_data: Arc<Vec<u8>>,
    },
    CalRGB {
        white_point: [f64; 3],
        matrix: Option<[f64; 9]>,
        gamma: Option<[f64; 3]>,
    },
    CalGray {
        white_point: [f64; 3],
        gamma: Option<f64>,
    },
}

impl ShadingColorSpace {
    /// Number of color components in this color space.
    pub fn num_components(&self) -> usize {
        match self {
            ShadingColorSpace::DeviceGray | ShadingColorSpace::CalGray { .. } => 1,
            ShadingColorSpace::DeviceRGB | ShadingColorSpace::CalRGB { .. } => 3,
            ShadingColorSpace::DeviceCMYK => 4,
            ShadingColorSpace::ICCBased { n, .. } => *n as usize,
        }
    }
}

/// A single color stop in a gradient.
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct ColorStop {
    pub position: f64,
    pub color: DeviceColor,
    pub raw_components: Vec<f64>,
}

/// Parameters for axial (linear) gradient shading (Type 2).
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct AxialShadingParams {
    pub x0: f64,
    pub y0: f64,
    pub x1: f64,
    pub y1: f64,
    pub color_stops: Vec<ColorStop>,
    pub extend_start: bool,
    pub extend_end: bool,
    pub ctm: Matrix,
    pub bbox: Option<[f64; 4]>,
    pub color_space: ShadingColorSpace,
    pub overprint: bool,
    pub painted_channels: u8,
    /// Fill alpha from graphics state (0.0–1.0).
    pub alpha: f64,
    /// Blend mode (0=Normal, …, 15=Luminosity). Default 0.
    pub blend_mode: u8,
    /// PDF `AIS` (alpha-is-shape). Default false.
    pub alpha_is_shape: bool,
    /// True when this shading uses a Separation/DeviceN color space with a
    /// CMYK alternate AND at least one non-process spot colorant.  The
    /// renderer composites the per-pixel CMYK from the gradient stops with
    /// the tracked CMYK buffer multiplicatively, preserving underlying CMYK
    /// paints under the gradient (e.g. green checkmarks under a green→cyan
    /// DeviceN strip survive).
    pub spot_tint_blend: bool,
}

/// Parameters for radial gradient shading (Type 3).
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct RadialShadingParams {
    pub x0: f64,
    pub y0: f64,
    pub r0: f64,
    pub x1: f64,
    pub y1: f64,
    pub r1: f64,
    pub color_stops: Vec<ColorStop>,
    pub extend_start: bool,
    pub extend_end: bool,
    pub ctm: Matrix,
    pub bbox: Option<[f64; 4]>,
    pub color_space: ShadingColorSpace,
    pub overprint: bool,
    pub painted_channels: u8,
    /// Fill alpha from graphics state (0.0–1.0).
    pub alpha: f64,
    /// Blend mode (0=Normal, …, 15=Luminosity). Default 0.
    pub blend_mode: u8,
    /// PDF `AIS` (alpha-is-shape). Default false.
    pub alpha_is_shape: bool,
    /// See [`AxialShadingParams::spot_tint_blend`].
    pub spot_tint_blend: bool,
}

/// A vertex in a shading triangle mesh.
#[derive(Clone, Debug)]
pub struct ShadingVertex {
    pub x: f64,
    pub y: f64,
    pub color: DeviceColor,
    pub raw_components: Vec<f64>,
}

/// A triangle in a shading mesh.
#[derive(Clone, Debug)]
pub struct ShadingTriangle {
    pub v0: ShadingVertex,
    pub v1: ShadingVertex,
    pub v2: ShadingVertex,
}

/// Parameters for Gouraud-shaded triangle mesh shading (Types 4 & 5).
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct MeshShadingParams {
    pub triangles: Vec<ShadingTriangle>,
    pub ctm: Matrix,
    pub bbox: Option<[f64; 4]>,
    pub color_space: ShadingColorSpace,
    pub overprint: bool,
    pub painted_channels: u8,
    /// Pre-sampled color LUT for function-based mesh shadings.
    /// When present, vertex `raw_components[0]` holds a normalized `[0,1]`
    /// function input. The renderer interpolates this per-pixel, then
    /// indexes the LUT instead of Gouraud-interpolating DeviceColor.
    pub color_lut: Option<Arc<Vec<DeviceColor>>>,
    /// Fill alpha from graphics state (0.0–1.0). Default 1.0.
    pub alpha: f64,
    /// Blend mode (0=Normal, …, 15=Luminosity). Default 0.
    pub blend_mode: u8,
    /// PDF `AIS` (alpha-is-shape). Default false.
    pub alpha_is_shape: bool,
}

/// A patch in a Coons or tensor-product patch mesh.
#[derive(Clone, Debug)]
pub struct ShadingPatch {
    pub points: Vec<(f64, f64)>,
    pub colors: [DeviceColor; 4],
    pub raw_colors: [Vec<f64>; 4],
}

/// Parameters for Coons/tensor-product patch mesh shading (Types 6 & 7).
///
/// New fields may be added without notice; pattern-matching consumers
/// should use `..` to ignore unmatched fields.
#[derive(Clone, Debug)]
pub struct PatchShadingParams {
    pub patches: Vec<ShadingPatch>,
    pub ctm: Matrix,
    pub bbox: Option<[f64; 4]>,
    pub color_space: ShadingColorSpace,
    pub overprint: bool,
    pub painted_channels: u8,
    /// When present, vertex `raw_colors[i][0]` holds a normalized `[0,1]`
    /// function input. The renderer interpolates this per-pixel, then
    /// indexes the LUT for per-pixel non-linear function evaluation.
    pub color_lut: Option<Arc<Vec<DeviceColor>>>,
    /// Fill alpha from graphics state (0.0–1.0). Default 1.0.
    pub alpha: f64,
    /// Blend mode (0=Normal, …, 15=Luminosity). Default 0.
    pub blend_mode: u8,
    /// PDF `AIS` (alpha-is-shape). Default false.
    pub alpha_is_shape: bool,
}

/// Parameters for a tiled pattern fill.
#[derive(Clone)]
pub struct PatternFillParams {
    /// The path to fill with the pattern.
    pub path: PsPath,
    /// Fill rule for the path.
    pub fill_rule: FillRule,
    /// Pre-rendered display list for a single tile.
    pub tile: DisplayList,
    /// Pattern matrix (pattern space → device space).
    pub pattern_matrix: Matrix,
    /// Bounding box of one tile in pattern space.
    pub bbox: [f64; 4],
    /// Horizontal step between tile origins.
    pub xstep: f64,
    /// Vertical step between tile origins.
    pub ystep: f64,
    /// Paint type: 1 = colored, 2 = uncolored.
    pub paint_type: i32,
    /// For uncolored patterns, the fill color.
    pub underlying_color: Option<DeviceColor>,
    /// Unique pattern ID from pattern_store (for dedup in PDF output).
    pub pattern_id: u32,
    /// When true, tile display list elements have CTMs in device space
    /// (the pattern matrix is already baked into element transforms).
    /// When false, elements are in pattern space and the renderer applies
    /// the pattern_matrix during rendering.
    pub device_space_tile: bool,
    /// When true, the tile content was designed for a Y-flipped coordinate
    /// system (pattern matrix had negative d). The pre-rendered tile must
    /// be vertically flipped before stamping.
    pub flip_tile_y: bool,
    /// For pattern strokes: stroke parameters to expand the centerline path
    /// into a fill outline for masking. When Some, `path` is a user-space
    /// stroke centerline rather than a fill path.
    pub stroke_params: Option<StrokeParams>,
    /// PDF overprint mode (0 or 1). When 1, CMYK(0,0,0,0) pixels in tile
    /// images are transparent (no ink = don't paint).
    pub overprint_mode: i32,
}

// ---------------------------------------------------------------------------
// Default impls
//
// The `Default` impls below pair with `#[non_exhaustive]` on each type:
// downstream consumers (and other workspace crates) construct values via
// `FillParams { color, ..Default::default() }`-style functional update so
// new fields can be added without breaking call sites. The defaults are
// chosen for ergonomics (alpha = 1.0, blend mode = Normal, identity CTM,
// solid black colour, no transfer/halftone/spot state) — not as
// semantically meaningful "blank records".
// ---------------------------------------------------------------------------

impl Default for FillParams {
    fn default() -> Self {
        Self {
            color: DeviceColor::default(),
            fill_rule: FillRule::default(),
            ctm: Matrix::default(),
            is_text_glyph: false,
            overprint: false,
            overprint_mode: 0,
            opm_paired: false,
            painted_channels: 0,
            is_device_cmyk: false,
            spot_color: None,
            rendering_intent: 0,
            transfer: TransferState::default(),
            halftone: HalftoneState::default(),
            bg_ucr: BgUcrState::default(),
            alpha: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
        }
    }
}

impl Default for StrokeParams {
    fn default() -> Self {
        Self {
            color: DeviceColor::default(),
            line_width: 1.0,
            line_cap: LineCap::default(),
            line_join: LineJoin::default(),
            miter_limit: 10.0,
            dash_pattern: DashPattern::default(),
            ctm: Matrix::default(),
            stroke_adjust: false,
            is_text_glyph: false,
            overprint: false,
            overprint_mode: 0,
            opm_paired: false,
            painted_channels: 0,
            is_device_cmyk: false,
            spot_color: None,
            rendering_intent: 0,
            transfer: TransferState::default(),
            halftone: HalftoneState::default(),
            bg_ucr: BgUcrState::default(),
            alpha: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
        }
    }
}

impl Default for ClipParams {
    fn default() -> Self {
        Self {
            fill_rule: FillRule::default(),
            ctm: Matrix::default(),
            stroke_params: None,
        }
    }
}

impl Default for TextParams {
    fn default() -> Self {
        Self {
            text: Vec::new(),
            start_x: 0.0,
            start_y: 0.0,
            font_entity: 0,
            font_name: Vec::new(),
            font_type: 1,
            font_size: 0.0,
            color: DeviceColor::default(),
            ctm: [1.0, 0.0, 0.0, 1.0, 0.0, 0.0],
            font_matrix: [1.0, 0.0, 0.0, 1.0, 0.0, 0.0],
            paint_type: 0,
            stroke_width: 0.0,
            spot_color: None,
            rendering_intent: 0,
            transfer: TransferState::default(),
            halftone: HalftoneState::default(),
            bg_ucr: BgUcrState::default(),
            fill_opacity: 1.0,
            stroke_opacity: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
            text_knockout: true,
        }
    }
}

impl Default for ImageColorSpace {
    fn default() -> Self {
        ImageColorSpace::DeviceGray
    }
}

impl Default for ImageParams {
    fn default() -> Self {
        Self {
            width: 0,
            height: 0,
            color_space: ImageColorSpace::default(),
            bits_per_component: 8,
            ctm: Matrix::default(),
            image_matrix: Matrix::default(),
            interpolate: false,
            mask_color: None,
            alpha: 1.0,
            blend_mode: 0,
            overprint: false,
            overprint_mode: 0,
            opm_paired: false,
            painted_channels: 0,
            alpha_is_shape: false,
            rendering_intent: 0,
        }
    }
}

impl Default for ShadingColorSpace {
    fn default() -> Self {
        ShadingColorSpace::DeviceRGB
    }
}

impl Default for ColorStop {
    fn default() -> Self {
        Self {
            position: 0.0,
            color: DeviceColor::default(),
            raw_components: Vec::new(),
        }
    }
}

impl Default for AxialShadingParams {
    fn default() -> Self {
        Self {
            x0: 0.0,
            y0: 0.0,
            x1: 0.0,
            y1: 0.0,
            color_stops: Vec::new(),
            extend_start: false,
            extend_end: false,
            ctm: Matrix::default(),
            bbox: None,
            color_space: ShadingColorSpace::default(),
            overprint: false,
            painted_channels: 0,
            alpha: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
            spot_tint_blend: false,
        }
    }
}

impl Default for RadialShadingParams {
    fn default() -> Self {
        Self {
            x0: 0.0,
            y0: 0.0,
            r0: 0.0,
            x1: 0.0,
            y1: 0.0,
            r1: 0.0,
            color_stops: Vec::new(),
            extend_start: false,
            extend_end: false,
            ctm: Matrix::default(),
            bbox: None,
            color_space: ShadingColorSpace::default(),
            overprint: false,
            painted_channels: 0,
            alpha: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
            spot_tint_blend: false,
        }
    }
}

impl Default for MeshShadingParams {
    fn default() -> Self {
        Self {
            triangles: Vec::new(),
            ctm: Matrix::default(),
            bbox: None,
            color_space: ShadingColorSpace::default(),
            overprint: false,
            painted_channels: 0,
            color_lut: None,
            alpha: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
        }
    }
}

impl Default for PatchShadingParams {
    fn default() -> Self {
        Self {
            patches: Vec::new(),
            ctm: Matrix::default(),
            bbox: None,
            color_space: ShadingColorSpace::default(),
            overprint: false,
            painted_channels: 0,
            color_lut: None,
            alpha: 1.0,
            blend_mode: 0,
            alpha_is_shape: false,
        }
    }
}

/// Trait for consuming rendered page pixel data.
pub trait PageSink: Send {
    /// Start a new page with the given pixel dimensions.
    fn begin_page(&mut self, width: u32, height: u32) -> Result<(), String>;

    /// Write one or more rows of RGBA pixel data (4 bytes per pixel, row-major).
    fn write_rows(&mut self, rgba_rows: &[u8], num_rows: u32) -> Result<(), String>;

    /// Finish the current page. May block (e.g., viewer waits for user input).
    fn end_page(&mut self) -> Result<(), String>;
}

/// Factory for creating per-page sinks.
pub trait PageSinkFactory: Send + Sync {
    /// Create a new sink for a single page.
    fn create_sink(&self, output_path: &str) -> Result<Box<dyn PageSink>, String>;
}