Rust Stellar Notation
The Rust Implementation of Stellar Notation, an data encoding and serialization library.
Usage
stellar-notation = "0.9.8"
use stellar_notation::{
byte_decode,
byte_encode,
value_decode,
value_encode
}
Object
An Object is a Key-Value Tuple. Keys and Values are UTF-8 Strings.
Object Encoding
let key: String = String::from("key_1");
let value: String = String::from("value_1");
let object: Vec<u8> = byte_encode::object(key, value);
Object Encoding Structure
| Value | Size(bytes) |
|---|---|
| Key Length | 1 |
| Value Length | 8 |
| Key Data | max 255 |
| Value Data | max ~18.45 |
| Key len | Value len | Key Data | Value Data |
|---|---|---|---|
| 1 byte | 8 bytes | max 255 bytes | max ~18.45 exabytes |
Value data is also limited by the system file size limit.
Object Decoding
Reconverts bytes into a Two String Tuple.
let key_value: (String, String) = byte_decode::object(serialized);
Groups
Group Encoding
Converts a group of Two String Tuples into bytes.
let objects: Vec<(String, String)> = vec![
object1, object2, object3
]
let group: Vec<u8> = byte_encode::group(objects);
Group Encoding Structure
| Group |
|---|
| Obj1, Obj2 ... Obj(n) |
Group Decoding
Reconverts bytes into a group of two string tuples.
let key_value_group: Vec<(String, String)> = byte_decode::group(group);