use std::io::Write;
use {Result as Res, Controller};
/// Controller led management.
pub struct Led<'a, 'b: 'a> {
controller: &'a mut Controller<'b>,
}
impl<'a, 'b> Led<'a, 'b> {
#[doc(hidden)]
pub fn new(controller: &'a mut Controller<'b>) -> Led<'a, 'b> {
Led {
controller: controller,
}
}
/// Change the led luminosity.
pub fn level(self, value: u8) -> Res<()> {
self.controller.control_with(0x87, 0x03, |mut buf| {
buf.write(&[0x2d, value])
})
}
/// Turn the led off.
pub fn off(self) -> Res<()> {
self.level(0)
}
/// Turn the led on.
pub fn on(self) -> Res<()> {
self.level(100)
}
}