steamroom 0.2.0

Steam client protocol library for depots, manifests, and CDN
Documentation
use std::fmt::Write;

pub fn encode(bytes: &[u8]) -> String {
    let mut s = String::with_capacity(bytes.len() * 2);
    for b in bytes {
        let _ = write!(s, "{b:02x}");
    }
    s
}

pub fn decode(s: &str) -> Option<Vec<u8>> {
    if !s.len().is_multiple_of(2) {
        return None;
    }
    (0..s.len())
        .step_by(2)
        .map(|i| u8::from_str_radix(&s[i..i + 2], 16).ok())
        .collect()
}