use std::path::PathBuf;
#[derive(Debug, Clone)]
pub struct SteamApp {
pub appid: u32,
pub path: PathBuf,
pub vdf: steamy_vdf::Table,
pub name: Option<String>,
#[cfg(not(feature="steamid_ng"))]
pub last_user: Option<u64>,
#[cfg(feature="steamid_ng")]
pub last_user: Option<steamid_ng::SteamID>
}
impl SteamApp {
pub(crate) fn new(steamapps: &PathBuf, vdf: &steamy_vdf::Table) -> Option<SteamApp> {
let install_dir = steamapps.join(vdf.get("installdir")?.as_str()?);
if !install_dir.is_dir() { return None }
Some(SteamApp {
vdf: vdf.clone(),
path: install_dir,
appid: vdf.get("appid")?.as_value()?.parse::<u32>().ok()?,
name: vdf.get("name").and_then(|entry| entry.as_str().and_then(|str| Some(str.to_string()))),
#[cfg(not(feature="steamid_ng"))]
last_user: vdf.get("LastOwner").and_then(
|entry| entry.as_value().and_then(
|val| val.parse::<u64>().ok()
)
),
#[cfg(feature="steamid_ng")]
last_user: vdf.get("LastOwner").and_then(
|entry| entry.as_value().and_then(
|val| val.parse::<u64>().ok().and_then(
|steamid64| Some(steamid_ng::SteamID::from(steamid64))
)
)
),
})
}
}