use std::collections::HashMap;
use serde_json::Value;
use crate::{isteam_user_stats, make_api_call};
use crate::util::{build_steam_api_url, get_steam_web_api_key, json_bool, json_str, json_u64};
#[cfg(test)]
mod tests;
#[derive(PartialEq, Clone, Debug)]
pub struct PlayerAchievement {
pub apiname: String,
pub achieved: bool,
pub unlocktime: u64,
pub name: String,
pub description: String,
}
#[derive(PartialEq, Clone, Debug)]
pub struct PlayerAchievements {
pub steamid: String,
pub game_name: String,
pub achievements: Vec<PlayerAchievement>,
}
pub fn get_method_name() -> String {
"GetPlayerAchievements".to_string()
}
pub fn get_version() -> String {
"v1".to_string()
}
pub fn get(steamid: u64, appid: i64, language: Option<String>) -> Result<PlayerAchievements, String> {
let api_url = get_api_url(steamid, appid, language);
let boxed_response = make_api_call(api_url);
if boxed_response.is_err() {
return Err(boxed_response.err().unwrap());
}
parse_response(boxed_response.unwrap())
}
pub fn get_api_url(steamid: u64, appid: i64, language: Option<String>) -> String {
let interface = isteam_user_stats::get_interface();
let method = get_method_name();
let version = get_version();
let mut params_map = HashMap::new();
params_map.insert("steamid".to_string(), steamid.to_string());
params_map.insert("appid".to_string(), appid.to_string());
if language.is_some() {
params_map.insert("l".to_string(), language.unwrap());
}
params_map.insert("key".to_string(), get_steam_web_api_key());
build_steam_api_url(interface.as_str(), method.as_str(), version.as_str(), params_map)
}
pub fn parse_response(response: String) -> Result<PlayerAchievements, String> {
let boxed_initial_parse = serde_json::from_str(&response);
if boxed_initial_parse.is_err() {
return Err(boxed_initial_parse.err().unwrap().to_string());
}
let json: Value = boxed_initial_parse.unwrap();
let boxed_playerstats = json.get("playerstats");
if boxed_playerstats.is_none() {
return Err("response does not contain playerstats".to_string());
}
let playerstats = boxed_playerstats.unwrap();
let boxed_success = playerstats.get("success").and_then(Value::as_bool);
if boxed_success == Some(false) {
let error_message = json_str(playerstats, "error");
return Err(if error_message.is_empty() { "steam api returned unsuccessful response".to_string() } else { error_message });
}
let boxed_achievements = playerstats.get("achievements").and_then(Value::as_array);
let mut achievements = vec![];
if boxed_achievements.is_some() {
for achievement in boxed_achievements.unwrap() {
achievements.push(PlayerAchievement {
apiname: json_str(achievement, "apiname"),
achieved: json_u64(achievement, "achieved") == 1 || json_bool(achievement, "achieved"),
unlocktime: json_u64(achievement, "unlocktime"),
name: json_str(achievement, "name"),
description: json_str(achievement, "description"),
});
}
}
Ok(PlayerAchievements {
steamid: json_str(playerstats, "steamID"),
game_name: json_str(playerstats, "gameName"),
achievements,
})
}