use serde::{Deserialize, Serialize};
/// Represents a Steam Help Request (Support Ticket).
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct HelpRequest {
/// The unique ID of the help request.
pub id: String,
/// The title or subject of the request.
pub title: String,
/// The date the request was created.
pub date_created: String,
/// The current status of the request (e.g., "Open", "Closed").
pub status: String,
}