1use prost::Message;
4
5use super::base::CMsgIPAddress;
6
7#[derive(Clone, PartialEq, Message)]
9pub struct CMsgClientGMSServerQuery {
10 #[prost(uint32, optional, tag = "1")]
11 pub app_id: Option<u32>,
12 #[prost(uint32, optional, tag = "2")]
13 pub geo_location_ip: Option<u32>,
14 #[prost(uint32, optional, tag = "3")]
15 pub region_code: Option<u32>,
16 #[prost(string, optional, tag = "4")]
17 pub filter_text: Option<String>,
18 #[prost(uint32, optional, tag = "5")]
19 pub max_servers: Option<u32>,
20 #[prost(string, optional, tag = "6")]
21 pub sdr_ping_location: Option<String>,
22}
23
24#[derive(Clone, PartialEq, Message)]
26pub struct CMsgGMSClientServerQueryResponse {
27 #[prost(message, repeated, tag = "1")]
28 pub servers: Vec<cmsg_gms_client_server_query_response::Server>,
29 #[prost(string, optional, tag = "2")]
30 pub error: Option<String>,
31 #[prost(message, optional, tag = "3")]
32 pub default_server_data: Option<cmsg_gms_client_server_query_response::Server>,
33 #[prost(string, repeated, tag = "4")]
34 pub server_strings: Vec<String>,
35}
36
37pub mod cmsg_gms_client_server_query_response {
38 use prost::Message;
39
40 use super::CMsgIPAddress;
41
42 #[derive(Clone, PartialEq, Message)]
43 pub struct Server {
44 #[prost(uint32, optional, tag = "1")]
45 pub deprecated_server_ip: Option<u32>,
46 #[prost(uint32, optional, tag = "2")]
47 pub query_port: Option<u32>,
48 #[prost(uint32, optional, tag = "3")]
49 pub auth_players: Option<u32>,
50 #[prost(message, optional, tag = "4")]
51 pub server_ip: Option<CMsgIPAddress>,
52 #[prost(fixed64, optional, tag = "6")]
53 pub steam_id: Option<u64>,
54 #[prost(uint32, optional, tag = "7")]
55 pub revision: Option<u32>,
56 #[prost(uint32, optional, tag = "8")]
57 pub players: Option<u32>,
58 #[prost(uint32, optional, tag = "9")]
59 pub game_port: Option<u32>,
60 #[prost(fixed32, optional, tag = "10")]
61 pub sdr_popid: Option<u32>,
62 #[prost(string, optional, tag = "32")]
63 pub sdr_ping_location: Option<String>,
64 #[prost(uint32, optional, tag = "11")]
65 pub flags: Option<u32>,
66 #[prost(uint32, optional, tag = "12")]
67 pub app_id: Option<u32>,
68 #[prost(uint32, optional, tag = "13")]
69 pub max_players: Option<u32>,
70 #[prost(uint32, optional, tag = "14")]
71 pub bots: Option<u32>,
72 #[prost(uint32, optional, tag = "15")]
73 pub spectator_port: Option<u32>,
74 #[prost(string, optional, tag = "16")]
75 pub gamedir_str: Option<String>,
76 #[prost(uint32, optional, tag = "17")]
77 pub gamedir_strindex: Option<u32>,
78 #[prost(string, optional, tag = "18")]
79 pub map_str: Option<String>,
80 #[prost(uint32, optional, tag = "19")]
81 pub map_strindex: Option<u32>,
82 #[prost(string, optional, tag = "20")]
83 pub name_str: Option<String>,
84 #[prost(uint32, optional, tag = "21")]
85 pub name_strindex: Option<u32>,
86 #[prost(string, optional, tag = "22")]
87 pub game_description_str: Option<String>,
88 #[prost(uint32, optional, tag = "23")]
89 pub game_description_strindex: Option<u32>,
90 #[prost(string, optional, tag = "24")]
91 pub version_str: Option<String>,
92 #[prost(uint32, optional, tag = "25")]
93 pub version_strindex: Option<u32>,
94 #[prost(string, optional, tag = "26")]
95 pub gametype_str: Option<String>,
96 #[prost(uint32, optional, tag = "27")]
97 pub gametype_strindex: Option<u32>,
98 #[prost(string, optional, tag = "30")]
99 pub spectator_name_str: Option<String>,
100 #[prost(uint32, optional, tag = "31")]
101 pub spectator_name_strindex: Option<u32>,
102 }
103}
104
105#[derive(Clone, PartialEq, Message)]
107pub struct CGameServersGetServerSteamIDsByIPRequest {
108 #[prost(string, repeated, tag = "1")]
109 pub server_ips: Vec<String>,
110}
111
112#[derive(Clone, PartialEq, Message)]
114pub struct CGameServersIPsWithSteamIDsResponse {
115 #[prost(message, repeated, tag = "1")]
116 pub servers: Vec<c_game_servers_i_ps_with_steam_i_ds_response::Server>,
117}
118
119pub mod c_game_servers_i_ps_with_steam_i_ds_response {
120 use prost::Message;
121
122 #[derive(Clone, PartialEq, Message)]
123 pub struct Server {
124 #[prost(string, optional, tag = "1")]
125 pub addr: Option<String>,
126 #[prost(fixed64, optional, tag = "2")]
127 pub steamid: Option<u64>,
128 }
129}
130
131#[derive(Clone, PartialEq, Message)]
133pub struct CGameServersGetServerIPsBySteamIDRequest {
134 #[prost(fixed64, repeated, packed = "false", tag = "1")]
135 pub server_steamids: Vec<u64>,
136}
137
138#[derive(Clone, PartialEq, Message)]
140pub struct CGameServersGetServerListRequest {
141 #[prost(string, optional, tag = "1")]
142 pub filter: Option<String>,
143 #[prost(uint32, optional, tag = "2")]
144 pub limit: Option<u32>,
145}
146
147#[derive(Clone, PartialEq, Message)]
149pub struct CGameServersGetServerListResponse {
150 #[prost(message, repeated, tag = "1")]
151 pub servers: Vec<c_game_servers_get_server_list_response::Server>,
152}
153
154pub mod c_game_servers_get_server_list_response {
155 use prost::Message;
156
157 #[derive(Clone, PartialEq, Message)]
158 pub struct Server {
159 #[prost(string, optional, tag = "1")]
160 pub addr: Option<String>,
161 #[prost(uint32, optional, tag = "2")]
162 pub gameport: Option<u32>,
163 #[prost(uint32, optional, tag = "3")]
164 pub specport: Option<u32>,
165 #[prost(fixed64, optional, tag = "4")]
166 pub steamid: Option<u64>,
167 #[prost(string, optional, tag = "5")]
168 pub name: Option<String>,
169 #[prost(uint32, optional, tag = "6")]
170 pub appid: Option<u32>,
171 #[prost(string, optional, tag = "7")]
172 pub gamedir: Option<String>,
173 #[prost(string, optional, tag = "8")]
174 pub version: Option<String>,
175 #[prost(string, optional, tag = "9")]
176 pub product: Option<String>,
177 #[prost(int32, optional, tag = "10")]
178 pub region: Option<i32>,
179 #[prost(int32, optional, tag = "11")]
180 pub players: Option<i32>,
181 #[prost(int32, optional, tag = "12")]
182 pub max_players: Option<i32>,
183 #[prost(int32, optional, tag = "13")]
184 pub bots: Option<i32>,
185 #[prost(string, optional, tag = "14")]
186 pub map: Option<String>,
187 #[prost(bool, optional, tag = "15")]
188 pub secure: Option<bool>,
189 #[prost(bool, optional, tag = "16")]
190 pub dedicated: Option<bool>,
191 #[prost(string, optional, tag = "17")]
192 pub os: Option<String>,
193 #[prost(string, optional, tag = "18")]
194 pub gametype: Option<String>,
195 }
196}