steady_state: The Next Frontier in Rust Frameworks for Resilient Services
'steady_state' embarks on an ambitious journey to revolutionize the development of resilient, high-performance services in Rust. With a clear vision of integrating advanced latency management, system observability, and unparalleled fault tolerance, steady_state is designed to set new standards in software reliability and efficiency.
*Please note: steady_state is in the early stages of development. This initial release is intended to showcase our vision and the framework's potential direction.
An animated GIF demonstrating real-time telemetry visualization in action.
*A snapshots of a more complex example
Why steady_state?
Named for its commitment to maintaining a consistent, optimal operational state, steady_state offers:
- Fine-Grained Latency Control: Through customizable batch processing and adjustable channel lengths, empowering developers to meet rigorous SLA requirements.
- Embedded Observability: Built-in telemetry features for real-time performance insights, facilitating targeted optimizations.
- Erlang-Inspired Fault Tolerance: Leveraging an advanced supervision system to ensure service continuity, even in the face of unexpected failures.
Core Features
steady_state is crafted to ensure safety, reliability, and performance, focusing on:
- Safety and Concurrency: Harnessing Rust's memory safety features and actor-based supervised threading for secure, durable, manageable concurrency.
- High Throughput: Engineered for handling high message volumes with consistent processing capacity, crucial for demanding systems. Actors can consume and produce messages in batches for greater efficiency.
- Visibility: Find and fix performance bottlenecks quickly with built-in telemetry, enabling real-time monitoring and analysis of your service's operational state.
- Rapid Prototyping: Mock up your ideas in graphiz DOT files, then generate your Rust service project to get started.
Vision and Roadmap
steady_state is more than just a framework; it's a vision for building the future of service development in Rust. Our roadmap includes:
- Prebuilt Actors for Cloud Services: Simplifying the integration with popular cloud platforms and services.
- Automatic Code Generation: Accelerating development with tools that generate actor and channel scaffolds from DOT file descriptions.
- Cross-Machine Telemetry: Extending observability across distributed system deployments, essential for comprehensive performance management.
Commitment to Testing
In steady_state, we prioritize rigorous testing to ensure service stability:
- Individual Actor Tests: Roughing in tests for each actor to maintain clarity and ease of maintenance.
- Comprehensive Mock Actors: Enabling full end-to-end and load testing capabilities for thorough validation of your service architecture without requiring external services.
steady_state combines Rust's safety guarantees with extensive code coverage and a supervisor system to offer unmatched stability in service delivery.