use std::{
sync::{mpsc, Arc, Mutex},
thread,
};
type Res<T> = Result<T, Box<dyn std::error::Error>>;
type Job = Box<dyn FnOnce() + Send + 'static>;
#[allow(dead_code)]
pub struct ThreadPool {
workers: Vec<Worker>,
sender: mpsc::Sender<Job>,
}
#[allow(dead_code)]
struct Worker {
id: usize,
thread: thread::JoinHandle<()>,
}
impl ThreadPool {
pub fn new(size: usize) -> ThreadPool {
assert!(size > 0);
let (sender, receiver) = mpsc::channel();
let receiver = Arc::new(Mutex::new(receiver));
let mut workers = Vec::with_capacity(size);
for id in 0..size {
workers.push(Worker::new(id, Arc::clone(&receiver)));
}
ThreadPool { workers, sender }
}
pub fn execute<F>(&self, f: F) -> Res<()>
where
F: FnOnce() + Send + 'static,
{
let job = Box::new(f);
self.sender.send(job)?;
Ok(())
}
}
impl Worker {
fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker {
let thread = thread::spawn(move || loop {
if let Ok(reciever_channel) = receiver.lock() {
if let Ok(job) = reciever_channel.recv() {
job();
}
}
});
Worker { id, thread }
}
}