use ansi_term::{ANSIString, Style};
use std::fmt;
pub struct Segment {
name: String,
style: Option<Style>,
value: String,
}
impl Segment {
pub fn new(name: &str) -> Self {
Self {
name: name.to_string(),
style: None,
value: "".to_string(),
}
}
pub fn set_style<T>(&mut self, style: T) -> &mut Self
where
T: Into<Style>,
{
self.style = Some(style.into());
self
}
pub fn set_value<T>(&mut self, value: T) -> &mut Self
where
T: Into<String>,
{
self.value = value.into();
self
}
pub fn ansi_string(&self) -> ANSIString {
match self.style {
Some(style) => style.paint(&self.value),
None => ANSIString::from(&self.value),
}
}
}
impl fmt::Display for Segment {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.ansi_string())
}
}